RimWorld

RimWorld

Prepare Landing
703 kommentarer
NutritiousCookie 22. juli kl. 15:51 
1.5 version has been updated for 1.6, don't use this one unless you are on 1.4
Linguistie 20. juli kl. 1:16 
Breaks map generation at 1.6
ItzASecretBoi 18. nov. 2024 kl. 12:10 
No pollution filter?
durexpuss 1. sep. 2024 kl. 6:56 
1.5 please.
Kai 12. maj 2024 kl. 7:46 
1.5 Version can be found here for the time being:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3221125358
Turu D. Sleep 8. maj 2024 kl. 4:49 
Still working for 1.5?
Angrysquirrel 3. maj 2024 kl. 12:27 
1.5 please.
Nay 2. maj 2024 kl. 3:49 
pressing ctrl+p just throws an exception. anybody else has the same issue?
Erenussocrates 1. maj 2024 kl. 6:24 
Is this compatible with the new DLC?
带带小井盖 28. apr. 2024 kl. 9:34 
1.5 pls
cletus_cleets 25. apr. 2024 kl. 15:15 
@m00nl1ght HALLELUJAH
m00nl1ght 13. apr. 2024 kl. 6:05 
Here . You can keep your $20.
Ymlâdd 12. apr. 2024 kl. 13:54 
Alright, fine. Twenty dollars.
Padawhat 12. apr. 2024 kl. 8:55 
Welp, back to the old fashioned way of looking for that one specific world tile. Its been good lads. The likely hood of this being updated is slim to none given its last update was a year and a half ago.
Perahoky 12. apr. 2024 kl. 5:58 
Hello, would you please please please update this for 1.5? :)
Futstub 11. apr. 2024 kl. 23:50 
Oh man, I'm just setting up my new modlist for 1.5 and this one REALLY hurts... :D
BlueTressym 11. apr. 2024 kl. 22:12 
Hiya. Would love to see an update for this when you've time.
The Gunslinger 11. apr. 2024 kl. 20:29 
Plz update!
EvilNecroid 11. apr. 2024 kl. 20:09 
update plz???
Ymlâdd 11. apr. 2024 kl. 15:19 
I will give you ten whole dollars to update this to 1.5.
Hawkalypse 20. mar. 2024 kl. 14:29 
Just wanted to come in and say that this is one of my top 5 favorite mods, appreciate your work. It's saved me countless hours over the years when starting colonies. Hope to see it back in 1.5 Anomaly.
Tequila Sunset 5. mar. 2024 kl. 19:31 
a hotkey to go to the next found tile would be wonderful so I don't have to manually click through them
Beric01 3. feb. 2024 kl. 12:04 
Sadly I cannot get this to work at all. Might be an incompatibility, not sure.
penu 29. dec. 2023 kl. 13:21 
@neitsa I would like to add Turkish language support to your mod. If you permit.
Nyx (She/Her) 8. dec. 2023 kl. 4:14 
still works, but the tile filtering is a bit borked (cant jump to filtered tiles, list does not populate)
phflack 17. okt. 2023 kl. 21:17 
It's still working for me, but is there a button/keybind to go to the next filtered tile? I didn't see anything in options or on the github manual
lordsith54 16. okt. 2023 kl. 17:29 
stopped working after update :(
Kochanich 7. okt. 2023 kl. 13:34 
Can smb tell me, how do you shift around the order of the stone types in the menu?
Aetherlock 16. sep. 2023 kl. 8:13 
Does not filter Badlands tiles/biomes when using Forageablity criteria. Setting a min/max has no effect on these tiles and includes them in the filtered set even if they do not meet the set criteria. Can you fix this please?
Triensi 12. sep. 2023 kl. 20:56 
Is there a Discord I could get some bug support on? I'm getting a fatal hang when loading my save and the loading screen freezes on [̶P̵r̸e̵p̴a̴r̵e̴ ̸L̵a̸n̷d̷i̷n̷g̶]̷ ̸P̶r̵e̴F̴i̶l̸t̸e̶r̵i̶n̶g̸ ̶W̸o̷r̷l̸d̴ ̶T̴i̷l̶e̶s̵.̷.̶.̸ lmfao

I'm not kidding [imgur.com]!:slugcatdead::slugcatdead::slugcatdead:
Blackcat12951 24. aug. 2023 kl. 4:35 
same issue as Mirten, turning on allow impassable tiles and invalid tiles doesn't allow them to be filtered. the tiles with the cavern biomes do show up in the world info tile list
LightenedDark 10. aug. 2023 kl. 17:36 
I think researchable stat upgrades causes this mod to not work:

Exception in RimWorld.Planet.World.FillComponents: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at ResearchableStatUpgrades.ResearchMod_EditCompProperties.Register (ResearchableStatUpgrades.WorldComponent_DefEditingResearchManager comp) [0x0006a] in <d2db13bea21d4aafb5adbaeb26925a2c>:0
at ResearchableStatUpgrades.WorldComponent_DefEditingResearchManager..ctor (RimWorld.Planet.World world) [0x000cf] in <d2db13bea21d4aafb5adbaeb26925a2c>:0
at (wrapper managed-to-native)
isiarca 12. juli 2023 kl. 20:29 
@Mirten One of the images displayed on this page is of a set of options including "allow impassible tiles." I haven't used the mod yet, but try enabling that option and see if it helps.
Mirten 27. juni 2023 kl. 7:11 
Doesn't work with Biomes!Caverns (https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2969748433) .
Maybe because Caverns are, technically, "impassable" mountains.
GrenadesAndHamm 23. juni 2023 kl. 11:23 
Does anyone know of a mod that lets you pick where on the site you can land? For example, instead of random landing on the site, you can choose to land near the water or a mountain?
Delmain 26. maj 2023 kl. 20:25 
Minor Bug: The "PreFilteringWorldTiles".Translate() in WorldTileFilter doesn't have the "PLFILT_" prefix, so it isn't getting translated in-game.
Patient 12. maj 2023 kl. 17:01 
@Whichy It is currently working for me on 1.4
If I had to guess it is some mod incompatibility.
I have heard of mods in the past that are not compatible with Prepare Landing.
One thing worth a try is disable 'precise world generation' setting, turning it off is not a huge loss anyways.
Whichy 12. maj 2023 kl. 6:29 
Anyone else having an issue with it just not running. Its loaded and enabled, but it just isn't doing anything?
valentijn78 9. maj 2023 kl. 4:07 
Bug: Impassable tiles are completely ignored regardless of options selected, making it impossible to use this mod to find landforms which only occur in impassable tiles, such as sinkholes and secluded valleys.
Zer0 X 28. apr. 2023 kl. 3:19 
Possible bug where the tiles are not being highlighted, they are showing up in the filtered tiles tab but not highlighted on the map
Jae 13. apr. 2023 kl. 12:17 
I'd love a pollution filter.
Werewolfie 17. mar. 2023 kl. 11:20 
I would love an option to exclude sites that are "too close" (as the game defines it) to another settlement.
GlockenGold 14. mar. 2023 kl. 0:35 
I really like this mod, but would it be possible to remove the HugsLib dependency? Hugs has been MIA for quite some time, and their mods are starting to suffer from the neglect. From what I could see looking through your source code on Github, you mostly use HugsLib to create the settings menu. Could this be replaced by something like XML Extensions?
slurpings 9. feb. 2023 kl. 15:38 
Great
Cora 20. jan. 2023 kl. 10:41 
i agree a button would be amazing!
AstralSomnia 13. jan. 2023 kl. 14:17 
You should totally add a button on the map menu, like Map Preview does, so I don't need to remember the shortcut is ctrl + p
Micah 25. dec. 2022 kl. 1:34 
Echoing @Geobeetle's request to have an option to not make it show up every time I look at the world map. I use this mod to find a good site to start from, but I don't use it at all when playing. I would rather not have to remove the mod entirely just to get it to stop covering the controls in the lower right of the map.
3Power 23. dec. 2022 kl. 18:46 
As of this writing, does not allow you to filter by pollution level.
Dagroth 19. dec. 2022 kl. 18:36 
I've tried using the mod to find a specific map type from 'Geological Landforms" mod (Tropical Rainforest, growing season all year round, Cirque type of map) - I always got 0 results found, even if generating 100% world map, and disabling the check to require picking a map type (as in, Temperate, Rainforest, etc.), as well as when I selected the type of land Cirque is (small hills, I checked) - I was able to find one using Geological Landforms' own search tool (looking up an area of a specific type nearby), so it is there, but Prepare Landing was unable to find it.
Captolamia 10. dec. 2022 kl. 11:47