Darkest Dungeon®

Darkest Dungeon®

Unleashing of the Kraken - New Enemy for the Cove
193 条留言
f666_exe 10 月 19 日 下午 10:16 
Hello! Thank you for this wonderful mod.
I’ve created a Japanese translation StringTable.
Would it be alright if I upload it to the Steam Workshop?
JunkDog 9 月 26 日 下午 2:28 
I don't know why... but instead of normal texts I'm getting blue codes. Do you know how to help me?
Salciano 2 月 9 日 上午 11:25 
Hi! Could you "release" the kraken, but not the other monsters, please? :)
ravenz 2024 年 5 月 13 日 下午 3:33 
are these mods compatible with levels 2 and 4?
Cephalon ghost 2024 年 4 月 25 日 上午 5:12 
When i'm making a terrible boss but my opponent is a darkest dungeon modder:
Yandere 2024 年 1 月 17 日 下午 5:22 
Прошло несколько лет и автор мода видимо совершенно не заинтересован в этой проблеме
Yandere 2024 年 1 月 17 日 下午 5:10 
Что не так с русской локализацией? Файл русского перевода вроде нормальный но в игре все отображается синим текстом
Powerfull 2023 年 1 月 30 日 下午 4:59 
A Version without the kraken would be nice, I absolutely love the new enemies, I don't know why Red hook didn't think to add ghost pirates to the cove. But the kraken is just bad. his sprite breaks frequently, I got the 'slay the king kraken' quest twice, his boss trophy is just the occultist's CC trinket but mirrored and i just can't stop seeing the mamoth cyst in him. sorry.
GLASS-Animals 2022 年 2 月 20 日 上午 5:58 
cool:steamthumbsup:
2844417716 2022 年 1 月 28 日 上午 8:36 
@icedemonsnow12
0: delete "SteamLibrary\steamapps\workshop\content\262060\1087665130\modfiles.txt"
1: find .xml files at "SteamLibrary\steamapps\workshop\content\262060\1087665130\localization"
2: edit .xml files. In every XML file, add the XML node for your language.
3: Drag any XML file you edited, to "steamapps\common\DarkestDungeon\_windows\localization.exe"
4: when you drag and drop, new .loc2 file will be generated in "1087665130\localization", rename it as old .loc2 file.
5: lookup in game, it should be worked.
Icedemon12 2022 年 1 月 26 日 上午 8:35 
Hi, I have a problem with blue code instead of enemies and their attacks names, I play in spanish but, how can I change the language of just the mod for solve my problem?
Syn` Penguin Style 2021 年 3 月 25 日 上午 12:33 
Update, turns out this was due to already being in mission in my save when those updates were loaded. I was able to roll my game back to the hamlet using a save editor and everything seems to be ok. If anyone runs into a similar issue you just need to force your game out of the mission.
Syn` Penguin Style 2021 年 3 月 25 日 上午 12:14 
This update broke my save, exited the game during the champion kraken mission and the mod autoupdated and now i can't open my save without a mash entry index error :( I've been trying to fix it for hours and nothing has worked.
ActionJack  [作者] 2021 年 3 月 23 日 下午 10:34 
After a long "vacation", quickly back to update to make some fix. Finally changed the mash to additive now (so should run better with other mods). Also reduced the ghost pirate's dodge a little bit. Hopefully it won't break the game. :)
Krause_See_Ghosts 2021 年 3 月 2 日 下午 3:35 
Hey looks like a cool boss! Any way you could make a mod with just the Kraken without the additional enemies.
Apocoh 2021 年 2 月 22 日 上午 9:20 
Here's a fix for the previous comment. Use the Darkest Dungeon Save Editor ( https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1622464737 ). Open the persist.raid.json tab and set the enemy you want gone to 0.0 hp. It will die once you load the game and the fight will continue as normal without crashing.
Apocoh 2021 年 2 月 21 日 下午 4:16 
Beware, the kraken boss fight might crash when it summons tentacles while you have a homunculus or other ally spawned on its side of the battle and may result in an unsalvageable save file. Or it might just crash regardless. I'm not sure.
星熠 2020 年 9 月 4 日 下午 10:41 
Hello, author. I am an ordinary player using the mod you made. I found that someone used the resources you shared for free to sell for a fee. He created a q group in China, the QQ group number is 882395913. This QQ group integrates the resources released by many mod authors for free, and posts on the forum, saying that it is his own work (V integration series), and paying to enjoy these resources, but after joining the Q group, I found that it is all your resources .
Lasgalen88 2020 年 7 月 10 日 上午 11:59 
My love for mod makers is unbound and you have my gratitude for a very nice mod.

But.

Those skeletons that keep on buffing their dodge are just aggravating. I understand now I should've prioritise them, but that means my run ends with my team full health, no stress and unable to hit that dancing 350 dodge skelebro. I think team wipes feel less of a pain than that.

Maybe just capping it to a number of round, like 10 dodge 5 rounds, would achieve the purpose without it being run ending. It could reach 50 dodge, but I would still have a chance to hit if my party is stable.
quantulum 2020 年 5 月 26 日 下午 1:35 
-cont
You should name Your .mash files something like kraken.cove.1.mash.darkest, and also remove all vanilla formations from the new files, since they wont be needed anymore. This makes the game add your formations into the game, rather than overwriting stuff. Also you need to remove the cove.2.mash and cove.4.mash files. Those are filled with weald enemies (for some reason) and if someone plays your mod with a mod that enables level 2 and 4 missions, their cove gets messed up. All of that being said, I like your mod.
quantulum 2020 年 5 月 26 日 下午 1:35 
Right, so I have been looking into the files for your mod and it still has some problems. (I'm not a modder, just doing some tweaking myself.) The way your .mash files are named, they overwrite the games own .mash files for the cove, replacing the vanilla formations. That's not terrible, since the vanilla formations are included in your files, although it is not great either. It does make your mod incompatible with any other mod that actually wants to overwrite vanilla formations (Your mod does just fine adding a couple formations containing your custom monsters.). -cont
PotaDOH 2020 年 4 月 29 日 上午 6:17 
Why do the enemies still debuff your team even when they miss?
wisestcrazy 2020 年 4 月 20 日 上午 5:27 
Don't have problem with boss enemies in dungeon are too strong like the skelton with very high resistence and buff dodge endlessly. that just ridiculous. had to remove after I beat the boss.
V.V. 2020 年 3 月 17 日 上午 7:16 
So, just fought him and beat him, but I used riposte style fighting tactics against him and a backline attacker. For winning, it only gave me two common trinkets which was kinda meh, so I think if you do come back to this then maybe some unique trinkets would be nice (doesn't say in the mod description so I'm just assuming it doesn't have any). I like the strategy for him, I'll have to try with a more basic group setup than the one I went with this first time. All in all I didn't encounter anything game breaking yet, so kudos to you.

The quest does appear for existing games.
StarrySunset 2020 年 2 月 7 日 下午 9:19 
Hey.
Enemies are able to apply debuffs even if they miss the attack, very annoying.
JurassicIan 2019 年 11 月 25 日 上午 10:13 
Yeah, I agree with the comment below. You should seriously be more transparent and put update descriptions. Maybe even create bios for enemys in a discussion for people who want that info? Also, weald monster mod when?
DaRiot 2019 年 11 月 10 日 下午 12:30 
Heh gues whose back ? Whats new in this update one of my favourites mods creator ?
[FRA]EmoHawkas 2019 年 6 月 24 日 下午 10:33 
DO NOT DOWNLOAD ANY ACTIONJACK'S MOD !!!

All mods from him are great sure but he didn't upgrade them since a long time so they are full of bug and could destroy your save .

I hope he will make some update.... one day....
davidb11 2019 年 5 月 8 日 上午 11:35 
As pointed out, this mod is old as the hills. I'm not sure why people aren't running into more major issues with this mod.
Like the game crashing.

I would recommend not using this mod until someone finds the author and brings him back from Bufu, Egypt or where ever he is.
Ralfester 2019 年 5 月 8 日 上午 10:56 
way too high prot on boss, and blue blood all the time, works always no matter if it misses or you dodge. Disappointed.
davidb11 2019 年 3 月 13 日 下午 1:45 
This mod hasn't been updated in a very long time. There's a lot of issues and problems with it. I wouldn't blame everything on the creator.
Richard 2019 年 3 月 13 日 下午 1:00 
Dont want to hate on this mod. But this mod is terribly performed. When you retreat from the dungeon one of your heroes randomly dies. There is no reward to contradict that. Plus there is nowhere said something like that would happen. There are missing texts and fonts everywhere. This mod just killed me favourite hero. Unfairly. I didnt even know he would die. :/ It doesnt feels like challenge. Challenge is hard and rewarding and adequatly ballanced. Playing this mod feels like little kid laughting in your face when you play pokemon with him, while he changes rules constantly and when he is done he just takes all your cards and leaves because "he won them honestly".
Shiny The Devil Cat 2019 年 1 月 12 日 上午 4:57 
Is this compatible with CoM?
scrapking 2018 年 12 月 27 日 上午 12:52 
hey Im not to sure but I think this or of your over mods are making me unable to go to the cove at all. is anyone esle having this problems
Ske 2018 年 12 月 16 日 上午 11:33 
Ok, and a lot of hard work to prevent him from using Blue blood.
Ske 2018 年 12 月 16 日 上午 11:33 
Bah, I got the boss, it only took a heavy bleed composition.
Doctor Murder 2018 年 12 月 1 日 上午 4:55 
Great boss after it broke. Constant 80% protection on all his crap and himself.
Fuedrakia 2018 年 9 月 7 日 上午 6:10 
I think I have found a new bug. It seems that if you abandon the quest, the assets for the abandon quest screen freak out.
Zombie dot JPEG 2018 年 9 月 1 日 上午 10:51 
I wanna try this mod out, but my game crashes every time I try to go into the first quest. I don't know where else to get help. Here's the error it gives me:

Assert Failed:

(mash_entries_index < mashEntries.size())

MashGuide::GetMashEntryResultByTypeIndex in mash_guide.cpp line 293

Couldn't find mash entry index 225 in eMashType 1

That's exactly how it's worded. Any help is appreciated, because I can't access my main save anymore until I can get this working. It just crashes to the desktop every time I try loading it.
davidb11 2018 年 8 月 29 日 下午 5:44 
Ah. Okay. That would explain a few things for certain! I wondered.
Navy Seagull 2018 年 8 月 29 日 下午 5:14 
I think everyone arguing about the Kraken's diffuclty right now should be aware that it is no longer working as intended. I don't know exactly which patch broke the fight, but based on the timing of the angry comments and the significance of the patch itself my guess would be CoM. I thoroughly enjoyed this mod in the past, but would advise not downloading it until AJ is able to restore the prot debuff which the Kraken is SUPPOSED to get whenever you kill a tentacle to it's previous condition, or at least skipping the boss mission if you do download it.
LukeTheSpook 2018 年 8 月 29 日 下午 12:36 
Is this compatible with CoM?
davidb11 2018 年 8 月 29 日 上午 10:50 
That's a bit harsh, but I don't blame you at the same time, Major Tom. Yeah, blight works well against the Kraken.
MajorTom 2018 年 8 月 29 日 上午 12:07 
Curious about AJ's mods? Just subscribe and install. Ignore the silly complaints below. The "unbeatable" boss is not AT ALL hard with the right party composition and/or strategy -- even with a 1st or 2nd level party. One super easy solution for those who do not want to micromanage the Kraken's prot buffs described below /above by players and AJ himself is BLIGHT. The Plague Doctor and Grave Robber's blights make it a Krakenwalk.

AJ is among the best modders of DD. His monster mods are damn near masterpiece level. Insulting him makes you look foolish and ignorant. Thanks, AJ, respect.
davidb11 2018 年 8 月 17 日 下午 6:23 
Yeah, because the healing on the Drowned Crew on Champion is totally easy to deal with. No, it's not. That's not even up for debate. You want to kill that guy before the Crew heals a ton? Better bring every damage output ever.

Look, the Kraken literally is not that difficult.
Do I really have to put links to Youtube videos of people handling the Kraken?
Because it's not the most OP monster of any game ever.
And it most certain does not heal spam compared to the Drowned Crew. Healing 40 a turn makes the Crew far stronger than the damn Kraken by a massive amount.
123nick 2018 年 8 月 17 日 下午 6:00 
i fail to see how the pathetic crews healing potential even comes near to that of the kraken. just kill the 1 monster on the enemy team that has little protection or debuff buffs, or is hard to hit, and the crew's healing is just cut short.

with the kraken, the kraken just heals itself.
davidb11 2018 年 8 月 14 日 下午 2:22 
Ubersoldier, please do not overexaggerate the Kraken.
There are three different ranks. Normal through Champion.
Each of them are capable of being dealt with by a party.

I've seen plenty of playthroughs on Youtube beat the Kraken on each level.

Once you figure out the trick, which is even spoiled on this page here, in spoiler text, the Kraken is not difficult.
He's not even as OP as the Drowned Crew in Champion and the fact they heal 4 times a round. :)

Kill the Tentacles while his defense is up and it drops like a bad habit.
Attack him when the tentacles have defenses up, and they lose their defense.
Alternate this, and you beat him.

Please, it's not a difficult fight once you get the mechanic down.
People just need to be patient and learn the ups and downs.

Besides, he really doesn't heal as much as the damn Drowned Crew does.
Ubersberg 2018 年 8 月 14 日 下午 12:02 
The Kraken is bloody op. He gets near 0 damage and constant heals. Maybe you could kill him with a full group of level 5-6 characters, but he's recommended for lvl 1. (WTF)
Tocity 2018 年 8 月 10 日 上午 10:04 
How can i translate for the french version please ?
四角村的拉维克斯 2018 年 8 月 10 日 上午 6:36 
什么鬼东西,我见过最恶心的boss,气的想骂娘,诸位,如果你不是超级抖S,那么别下,心疼我的键盘