Garry's Mod

Garry's Mod

Beta Model Pack Preview
78 kommentarer
ⒶVERAGE ⒻAN ⒺNJOYER 23 maj, 2022 @ 13:08 
were is the citadel?
Electronic_Shadows 29 aug, 2020 @ 10:57 
bro no pic-ky no clicky
RustedRegime 17 jan, 2018 @ 8:04 
in beta there was irifle that was ar2 but black and red and it shot flares
LEGENDARY2015 16 jan, 2018 @ 8:33 
POOP
RustedRegime 29 dec, 2017 @ 10:15 
zambine cambine and now cambinbot?
twzsmasher 18 okt, 2016 @ 12:39 
seperate.
MasonOD 4 aug, 2016 @ 17:10 
Is this a sperate pack or does this replace the original stuff?
xXThe_BenedictXx 7 jul, 2016 @ 7:28 
so wheres the rest 1 year has past
Eli 1 apr, 2015 @ 6:23 
Models not NPCs
Jinx 2 mar, 2015 @ 15:14 
i can't find the npcs?
jahpeg 14 feb, 2015 @ 11:44 
Yay!
dylantimoney 14 feb, 2015 @ 11:26 
well i got it anyway
MonkeysInRavenholm  [skapare] 14 feb, 2015 @ 11:19 
I'm going to port the full pack to the workshop at some point in the next few weeks due to a certain website advertising the collection. The only reason I haven't posted the full ragdoll pack yet is because workshop files a have a size limit, so I have to split it up.
dylantimoney 14 feb, 2015 @ 6:30 
im trying to get the full pack in my gmod
RICH 31 dec, 2014 @ 11:46 
Hey...could you possibly change the model of the antlion worker into a white\green skined antlion with a glowing belly?That was the antlion workers original model.
jahpeg 20 nov, 2014 @ 8:04 
This is great! :)
Deku 26 apr, 2014 @ 13:13 
thanck for make a pack of the leak
MonkeysInRavenholm  [skapare] 24 feb, 2014 @ 18:29 
The addon from the link is easy to instal, you just extract the files to your garrysmod/addons folder, then you download the legacy browser. http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=104603291
Entity 2.0 24 feb, 2014 @ 15:11 
Well that's ok ;) but Somehow I have a hard time putting addons from Gmod.org or ony other files :P oh well
MonkeysInRavenholm  [skapare] 24 feb, 2014 @ 5:04 
The full pack is bigger than what part of a workshop file can handle (last time I checked). Plus I was going to do some different things like NPCs, but I just never got around to it.
RGL GM_T 24 feb, 2014 @ 3:19 
What is the point of uploading a preview instead of the full thing?
Entity 2.0 21 feb, 2014 @ 13:44 
Do the combine have the beta sounds. If so that would be cool. If not then that's ok
RedSpectre 15 feb, 2014 @ 20:03 
green yoshi,there is a hydra addon called hydra snpc, its cool
MonkeysInRavenholm  [skapare] 22 nov, 2013 @ 4:41 
"This pack is a preview of a larger pack avilable"
fender-3 21 nov, 2013 @ 19:56 
thanks man,also is this unfinished or is it?
jt20816 26 okt, 2013 @ 19:10 
i think this is going to be a great addon! can you make a one about hl1?
CygnusAutomata 15 sep, 2013 @ 8:59 
I can't find the Combot or headcrab. Halp meh plz...D:
Old Gregg 4 aug, 2013 @ 15:59 
is the hydra in here
MonkeysInRavenholm  [skapare] 23 jul, 2013 @ 20:57 
This just slaps on some npcs, and no there arn't any child workers, as they have no animations or AI base.
Soully 23 jul, 2013 @ 18:45 
Is it a replacement, or does it just slap on the NPCs?
Dingus Khan 23 jul, 2013 @ 17:32 
does the full pack have child workers?
Doink Ahanahue 17 jul, 2013 @ 9:31 
hey umn is it just one conscript npc or all of them??
MonkeysInRavenholm  [skapare] 25 jun, 2013 @ 8:56 
I never knew the Commando's had their own animations, but the Human Commando has been ported onto the valve biped skeleton, check the full model pack in teh description (It's under humans\lktf2hc\commando.mdl). As for the Alien Comando, I have never tried personally, but I know that with the porting tools I'm using, no one has been able to port it.
Sven Cakemann 24 jun, 2013 @ 22:10 
Hey, Monkey, I have a request of you.

Would you be able to port the leaked Alien and Human Commando models (from TF2's Invasion build) with the animations intact? I'd really like to use them for some videos/a small project but I can't find them ported anywhere.
Emperor Zin 5 jun, 2013 @ 12:13 
i would love to see some leak combine props like combine bridges and walls and gates
colonthree 13 apr, 2013 @ 4:13 
does this make the fast headcrab green?
Vince 12 apr, 2013 @ 12:56 
Ok, thanks for reply
MonkeysInRavenholm  [skapare] 12 apr, 2013 @ 11:51 
The whole pack would be about 8-10 parts on the workshop, so I don't have plans to get the whole thing on the workshop. BUT there is a group trying to get me to put the whole thing onto the workshop, you can check the group out here: http://psteamcommunity.yuanyoumao.com/groups/portpyropack
Vince 12 apr, 2013 @ 8:20 
Very neat stuff man, are you planning to put your whole "HL2 Leak, RTB Pack" to workshop? That would be great! :) I mean I know how to install it manually without it but in workshop it would be more... comfortable?
Half-Master 31 mar, 2013 @ 2:32 
no i mean in steam gash!
MonkeysInRavenholm  [skapare] 18 mar, 2013 @ 11:28 
I did make a big version (minus npcs), follow the link in the description.
Half-Master 18 mar, 2013 @ 7:18 
pls make big version (all of then)
MonkeysInRavenholm  [skapare] 25 feb, 2013 @ 19:05 
It shouldn't mess up your gmod, and if it does, just uninstall it.
Lochness 25 feb, 2013 @ 15:42 
messed up my whole gmod >:(
Mr.Wanaskiwin "Navarone" 27 jan, 2013 @ 13:39 
these need to be player models...
Aziki 24 jan, 2013 @ 18:09 
@properperson the assassin has been ported in the combine beta Snpcs
KYDAX 20 jan, 2013 @ 10:40 
can you port the assassin from the pack and i will sub scrbe to your work an fav it
MonkeysInRavenholm  [skapare] 12 jan, 2013 @ 8:05 
They're hexed so they don't replace your retail models.
effeminate mole ( ˘ ³˘)♥ 11 jan, 2013 @ 16:07 
Does this change the models? Or does it add the different looking models