BallisticNG

BallisticNG

Klies Bridge (remake)(no longer works in latest BNG)
31 条留言
darkmouse20001 2020 年 1 月 14 日 上午 9:19 
Any chance of resurrecting this magnificent track? It's one of my favourites.
Warriot 2019 年 9 月 20 日 上午 9:22 
texture doesn't load (i have purple texture everywhere), it is normal ?
Barls 2019 年 6 月 20 日 下午 7:42 
Lol - Bunnings Sossage Sizzle ... I remember these guys were walking to Bunnings and they walked out on the road in front of the car. I said "Stuuuuupid!"

One of the guys turned around and goes "Oh yeah you want a sossage" lol
󠀡󠀡 2019 年 6 月 15 日 上午 3:04 
Talon's Reach from Wipeout 2097 please
Talon's Reach from Wipeout 2097 no all 2097 tracks
Wait if i can get you the 2097 track models and textures will you pump it out as a make
I also make mods but i fail in unity
Bunnings sausage sizzle  [作者] 2019 年 1 月 14 日 上午 1:30 
@colton you might be subscribed to both klies bridge tracks. Try unsubscribing from one, deleting both cache files, relaunch bng & see how it goes.

I am unable to update this track file (i reinstalled the game and now it can't verify that i'm the original uploader). cheers.
rawr51919 2019 年 1 月 13 日 下午 5:34 
@Bunnings sausage sizzle Klies Bridge has a minor track cache issue where the game generates a cache for the track name in proper case, but it also tries to generate a cache for the same track but in all lowercase for whatever reason. Can this please be fixed? It's a great track otherwise.
Xale00 2018 年 12 月 17 日 下午 3:32 
I think I prefer this one, more actual :)
Jezza 2018 年 11 月 26 日 下午 10:16 
Haha, I love your username. sometimes they have bacon too.
darkmouse20001 2018 年 3 月 6 日 上午 10:09 
Probably my favourite custom track!
Eien Yhu Hana 2017 年 9 月 1 日 下午 8:30 
If peoples feel the track is too narrow try changing the FOV in the video settings to something higher. (90degree)
Bunnings sausage sizzle  [作者] 2017 年 9 月 1 日 下午 8:27 
I'll see what i can do (no promises though)
itchy tasty 2017 年 8 月 17 日 下午 2:36 
Wipeout 64's the only one I never really played, but I really like this track! :steamhappy:
Eien Yhu Hana 2017 年 8 月 7 日 下午 12:42 
Please keep this great map bug free, drop in fps should not be caused by lack of optimisation (aka lazyness to complete it), love is in the details.
ChinoGensya 2017 年 7 月 26 日 上午 11:22 
very fun to drive and looks stunning.
Bunnings sausage sizzle  [作者] 2017 年 7 月 22 日 上午 6:13 
Thank you Senpai for your feedback (don't worry - your previous comment was acknowledged :)

I've added these on the "todo list".

I'm currently taking a break right now. But if I find that enough people enjoy this track, I'll maybe consider doing 1 final update.

This would include making the skinny section run @ 60fps, making terrain points perfect, & ensuring that every user's feedback is reflected in the track.

Thanks again for spotting these out & have a great weekend :)
AppleHeck Awareness Committee 2017 年 7 月 21 日 下午 10:42 
going through the skinny portion of the track creates some pretty massive lag, to the point that it becomes genuinely unplayable for about 3 seconds until passing out of it. also, there's some gap points in the scene terrain through there you can get straight up stuck on,which are just the edges of the polygons that aren't connected to the track perfectly.
Familia_VJ 2017 年 7 月 20 日 下午 8:29 
You do a great job in this track, looks like a wipeout fusion track that a 3/64 track.
Hybrid_Divide 2017 年 7 月 20 日 下午 6:14 
I'm a huge fan of WipEout 64, and I've raced Klies Bridge many times. The overall layout seems ok in general, but it feels off somehow. The track in WipEout 64 feels wider, for the most part, and the first long left turn, I feel goes higher in the original.

All that said, the enviornment looks FANTASTIC! Better than I could have hoped for!

Terafumos next, please!
Bunnings sausage sizzle  [作者] 2017 年 7 月 18 日 上午 10:06 
updated based on feedback.

Skinny section before spawn runs @ 60fps when I disable the live video camera, but i'm leaving it in there for now.

When hitting a specific spot, ship can be pushed into pitlane (due to the way the game does path-finding).. i'll have to talk to devs about that.
Familia_VJ 2017 年 7 月 17 日 下午 7:06 
Epic track with good eye candy, good work.
EmilyHellKat 2017 年 7 月 17 日 下午 5:03 
Gorgeous environment in this one! The snow in the tunnels is a little weird weird but otherwise great track!
AppleHeck Awareness Committee 2017 年 7 月 17 日 下午 2:17 
there's some really bad framerate drops when going through the spots with the rocks on the track, as well as going through the starting area during the race.
Speed Star 2017 年 7 月 17 日 上午 11:10 
well done good sir, we finally have a wipeout track
Victor Prime 2017 年 7 月 17 日 上午 10:31 
This track is amazing.
Great job, I'm looking forward to another, so good projects.
Good luck
Laudy 2017 年 7 月 17 日 上午 7:38 
This looks interesting. I'd like to see the other tracks from 64 be brought in too.
Citizen 2017 年 7 月 17 日 上午 7:13 
Very nice. I think the snow should stop in the tunnels though.
Bunnings sausage sizzle  [作者] 2017 年 7 月 17 日 上午 4:58 
I'll come back and optimize this thing after a break. This was just some random thing I did after work for fun (coding gets boring), so apologies for any high-poly/performance/startLine "features". Happy mapping!
Mano 2017 年 7 月 17 日 上午 2:36 
Beautiful
pmar.prj 2017 年 7 月 17 日 上午 1:17 
you know the game has a photo mode right?
Legend of Tiny Bird 2017 年 7 月 16 日 上午 10:07 
Very nice! Its nice to see some WipEout tracks making their way here!
Its Blaster 2017 年 7 月 16 日 上午 7:54 
Incredible!