Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem






if you want them to, get the mod "NPC Manned Emplacement"
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=962822928
It doesn't work with NPCs! Yes, it doesn't. Likely, it will never. This isn't a bug, this is intended - I would have to script the whole thing, starting with NPC behaviour to find and man a gun and ending somewhere with intelligent target finding - but then again, the aiming (see above) would be off, so the NPC couldn't hit anything unless it's extremely luckily.
Also thanks for making this mod!
And little else.
No offense to AwesomeGraczGie47, but *♥♥♥♥♥♥♥♥♥* that is some really good suppressive power (Read: Not killing power. An reasonably accurate machine gun is a killing implement, an inaccurate machine gun is a suppression device)