Team Fortress 2

Team Fortress 2

BadSawter
Mostrando 1-4 de 4 aportaciones
Actualización: 20 JUL 2017 a las 8:57

- The sawblade is now highlighted again.
- The map now includes its own .nav file for bots' navigation.
- Added a picture for when the map is loading or fully loaded.
- Updated with all the previous changes to Badwater to date:

  • PlayerClip improvements to prevent players from accessing unintended areas
  • Players can no longer build at BLU spawn room doors (inside)
  • Added gates to the room's windows at the RED base
  • Disabled/enabled collisions on some props
  • Removed unused brushes

Actualización: 13 JUL 2017 a las 14:27

- Made the map more optomized.
- Raised the sawblade up a little.
- The sawblade now spins.
- Touching the saw now kills/destroys everything.
- The finale Pit now explodes upon capture.
- Fixed an old exploit that let fallen weapons detonate the finale Pit.
- Disabled shadows cast by railroads and other smaller props, such as rocks.

Actualización: 12 JUL 2017 a las 8:35

Actualización: 12 JUL 2017 a las 3:21