Prison Architect

Prison Architect

Chinook
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Actualización: 3 ENE 2018 a las 11:19

Mod updated:

Prisoner of War - New Regular Edition
If you want to use this mod together with the PoW mod: place Advanced Roads on top of your mods list in the menu, then go to Options, click on Open Save folder and quit the game. Navigate to the 'mods/813314021/data' folder, rename sprites.png to sprites-old.png and sprites---pow.png to sprites.png Start your game again and the trucks will be changed to military style.

I have also made an Opel Blitz Prisoner Bus, since that was still a default bus in the PoW mod.

Actualización: 23 AGO 2017 a las 16:32

fixed typo in grants.

Actualización: 15 AGO 2017 a las 5:48

- updated the tileset for compatibility with the new Cemetery mod, so the order of the mods doesn't affect the floors.
- added new materials to Exports Helipad so they are found and exported: GraveCoffin (produced by Cemetery mod) and GardenCucumber, GardenRose, GardenLily, GardenTomato (these objects are produced by the Garden in my Recycling mod).

Actualización: 11 AGO 2017 a las 4:49

-Added 64bit support, sprites should display correctly now when running PrisonArchitect64.exe
-Changed 'MANUAL' delivery button at the Delivery Terminal to 'MANUAL+TRUCKS' and 'MANUAL-TRUCKS'.
-Fixed CallChinooks button at the Delivery Terminal.

Actualización: 8 AGO 2017 a las 2:49

added c.u.r.b. as materials

Actualización: 3 AGO 2017 a las 14:06

added ClearRouting routines for emergency callouts exiting a chinook.

Actualización: 1 AGO 2017 a las 11:33

Actualización: 1 AGO 2017 a las 4:49

fixed missing tooltips on some buttons

Actualización: 30 JUL 2017 a las 3:32

Actualización: 29 JUL 2017 a las 11:21

....and fixed mailsatchel not going from delivery terminal to helipad :p