Overgrowth
Disguise Mod
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Actualizare: 21 nov. 2023 @ 21:05

Tiny fixes not even of note. For actual changes see version below

Actualizare: 21 nov. 2023 @ 20:53

I recently went off to college and got a Compsci degree, so I have returned to mend the past and fix what I have done.
Biggest update in years (and probably forever!)
NEW:
+Added a wait timer after combat and parkour to equip the Disguise of 5 seconds
+Added a time limit for the Disguise of 10 seconds before it automatically reverts
+Added the inability to equip the Disguise while being chased or attacked by enemies
+Added sound effects for the Disguise for when you equip, unequip, and when you cannot currently equip the disguise

Tweaks/Fixes:
+Fixed enemies getting aggro'd and chasing the player while in the disguise
+Fixed enemies sharing the particle trails while the player was disguised
+Now the player will properly revert to the previous undisguised model upon unequipping the disguise, without having randomized colours
+Fixed enemy player models changing upon equipping the disguise
+Fixed tons of AI issues while player is disguised (Now AI will act appropriately "suspicious" of disguised player)
+Huge code improvements and potential performance gains (untested)

Like always, if you find any bugs or have any suggestions feel free to post about it in the Bugs/Suggestions forums :)

Actualizare: 26 mart. 2020 @ 15:18

Update 7, still for Overgrowth 1.4
New:
-Fixed lag spike when first hitting "H"
-Increased smoke strength
-Now preloads mod assets on launch
-In general fixed a lot of my bad code

Actualizare: 12 ian. 2019 @ 16:02

Update to 1.4

Actualizare: 11 iul. 2018 @ 20:32

Updated to 1.3.1

Actualizare: 18 apr. 2018 @ 16:54

Made particles less frequent for visual clarity and performance gain

Actualizare: 16 apr. 2018 @ 17:02

Updated for 1.2.3

Actualizare: 14 febr. 2018 @ 17:54

-Graphical fixes
-Saves character used before guard
-Optimization

Actualizare: 13 febr. 2018 @ 15:43

-Went from 44.7mb to 1.8mb
-Improved particle effects

Actualizare: 12 febr. 2018 @ 18:47

-Updated to 1.1.4