Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

TSE Maps with BFE Enemies - Preview
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Pembaruan: 11 Jul 2017 @ 8:47pm

Last level converted!

Changes / Additions:
• The Grand Cathedral has been converted.
• Removed test level (at the moment)

Mod will stay on "Preview" status for a week until I fix world bugs and minor issues, then it will be Final.
Edit: It will stay on Preview until Croteam releases the final version of Serious Sam Fusion.

Restart Steam if you're not getting the update.

Pembaruan: 10 Jul 2017 @ 8:00pm

New update!

Changes / Additions:
• Land of the Damned has been converted.

If you're experiencing issues in Land of the Damned (like doors not opening) please let me know.

Restart Steam if you're not getting the update.

Pembaruan: 8 Jul 2017 @ 8:52pm

Changes / Additions:
• The Citadel has been converted.

Restart Steam if you're not getting the update.

Pembaruan: 7 Jul 2017 @ 6:58pm

Changes / Additions:
• Tower of Babel has been converted.

Restart Steam if the update isn't downloading.

Pembaruan: 6 Jul 2017 @ 7:29pm

Changes / Additions:
• Courtyards of Gilgamesh has been converted.
• Test Map: Scrapjacks height is just like in other maps now.

Restart Steam if you're not getting the update.

Pembaruan: 5 Jul 2017 @ 7:48pm

Changes / Additions:
• The Elephant Atrium has been converted.
• The test level "Palenque - Valley of the Jaguar (BFE Enemies) (TEST)" features nerfed Scrapjacks with less health. Feel free to test it and give some feedback.

To Do:
• Convert the next map of course.
• Make a test map featuring more BFE spawns.

Things I couldn't do:
• Make a test map featuring Sniper Rifle replaced by Devastator. TSE is missing Devastator's player animations for third person.

Reboot your Steam Client if you're not getting the update.

Pembaruan: 4 Jul 2017 @ 6:46pm

Changes / Additions:
• Ziggurrat has been converted.

Pembaruan: 3 Jul 2017 @ 5:25pm

Update has been released!

Changes / Additions:
• The Pit has been converted.

Known issues:
• Kleers don't have footstep sounds (or should I say "bonestep" sounds?).
• In The Pit, the first horde of enemies can be skipped by hitting the spacebar with good timing while falling. This is an original map bug, easily fixable by slightly moving up a Touch Field. Original Map bugs will be fixed by me in the converted versions once I release all the maps. If you think I shouldn't fix this issue, please let me know in the comments page or in the discussions page.

If you're not getting the update, please reboot your Steam Client.

Pembaruan: 2 Jul 2017 @ 6:07pm

Changes:
• Serpent Yards has been converted

Please reboot your Steam Client if you're not getting the update.

Pembaruan: 1 Jul 2017 @ 8:23pm

Changes:
• The City of the Gods has been converted

Please reboot your Steam Client if you're not getting the update.