Space Engineers

Space Engineers

Thruster Heat Sink [maybe broken]
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Actualización: 24 AGO 2018 a las 2:41 p. m.

Update: v-2.2
Split adjustmentspeed into rising and lowering adjustment speed.
Looks way more natural when lowering speed is lower than rising speed.

Actualización: 14 MAR 2018 a las 10:31 a. m.

Update: v-2.1
Script now starts automatically after save&exit or copy/paste

Actualización: 15 DIC 2017 a las 6:09 p. m.

Update: v-2.0
-Updated the script to run itself without timers

Actualización: 8 JUL 2017 a las 2:18 p. m.

Update v-1.37

-fixed a bug preventing the use of GlimFrequency
-added debug option to track down errors

Actualización: 14 JUN 2017 a las 12:40 p. m.

Update: v-1.36
-fixed glim amount variable
-better descriptions
-error prevention for 0 thrusters(divide by 0)

-different prefix: it now is "HeatThrust" by default


Probably last update, since the script is pretty much done
From now on only updating after game updates that break the script

Actualización: 12 JUN 2017 a las 1:53 a. m.

-minor bugfix

Actualización: 11 JUN 2017 a las 5:35 p. m.

Update Version v-1.35

-MinMaxIntensity now in percent and adaptive to every light

Actualización: 11 JUN 2017 a las 5:31 p. m.

Actualización: 10 JUN 2017 a las 10:15 a. m.

Version v 1.3
-script now uses thrust instead of acceleration
---->angular velocity fixed
---->impact fixed
---->automatic calculation(even in atmosphere)
-script can now use only specific thrusters
---->for example: one script for back lights, one for front, one for each side with the according thrusters

Actualización: 10 JUN 2017 a las 10:11 a. m.