RimWorld

RimWorld

Better Workbench Management
Showing 41-50 of 60 entries
< 1  2  3  4  5  6 >
Update: Sep 12, 2018 @ 2:52am

Updated to B19

Update: Mar 23, 2018 @ 1:48pm

Update Russian translation

Update: Mar 17, 2018 @ 9:39pm

Update Japanese translation

Update: Mar 17, 2018 @ 2:24am

* Fix handling of "Make any stone block" bill's copy/paste operation.
* Fix some UI issues when RimFactory and Prison Labor mods are being used.
* Add option to disable extra UI buttons if they interfere with other mods.

Update: Mar 14, 2018 @ 12:19am

Updated Japanese translations

Update: Mar 12, 2018 @ 11:37pm

* Added Mod Option to set "Drop on floor" as default for new bills instead of "Take to best stockpile"

Fixes and new features added by @alextd on Github:

* Fixed bug where "count in" and "take to" stockpile settings got cleared when game is saved on another map.

* It is now possible to count any item worn, equipped or carried by any colonist or colony animal.

* Added option to also count items on colonists and animals originating at the bill's map, but are away on caravans, raids, etc.

* Added option to count installed statues, if desired.

Update: Feb 25, 2018 @ 11:07pm

Feature added by @alextd: "Do Until X" bills can now also count any equipped weapons and shield belts, extending the existing "Count equipped clothing" functionality.

Update: Jan 9, 2018 @ 10:59am

* When a single bill is copied, a "Paste Into" button now appears on every other bill, in the bill details and workbench overview screen. This button will paste all compatible settings from the source bill into the target bill, except for the output product itself. For e.g., you can create a number of tailoring jobs for different items of clothing, adjust the production counts and material filters for one and paste these into all the others. Any job's settings can be pasted into another, but not all settings are compatible between all recipes; incompatible settings will not be copied.

* When a linked bill is suspended or unsuspended, now all linked bills will take on the same status (can be configured in Settings).

Update: Jan 4, 2018 @ 12:07am

Fixed bug to do with linked bill data not being removed from deconstructed workbenches

Update: Dec 23, 2017 @ 8:00pm

Added compatibility for Outfitter mod