Sid Meier's Civilization VI

Sid Meier's Civilization VI

Scrambled Antarctica [RF+GS+NFP+LP]
Showing 11-20 of 20 entries
< 1  >
Update: Dec 27, 2017 @ 11:12am

Removed natural wonders that are inconsistant with the landscape. E.g: Dead Sea, Yosemite, etc.

Update: Oct 17, 2017 @ 4:46pm

Code tidy up to allow more natural wonders.

Update: Sep 28, 2017 @ 11:37am

Allow lakes to be sources of rivers

Update: Aug 14, 2017 @ 3:48pm

Adjusted river defaults for a starker Antarctic landscape.

Update: Jul 29, 2017 @ 11:45pm

Tighten terrain generation logic for stronger coastal bias.

Update: Jul 29, 2017 @ 10:53am

Removed addition of large lakes default in Summer '17 patch.

Update: May 27, 2017 @ 3:56pm

Swapped tundra/snow logic for balance.

Update: May 27, 2017 @ 3:44pm

Leaving some forest for balance. (It is a fantasy/thawed map)

Update: May 26, 2017 @ 7:02pm

More ice

Update: May 26, 2017 @ 6:43pm