RimWorld
Zombieland
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Update: 1 aug 2017 om 15:51

v1.5.1
Fixed bug with zombies eating corpses
Fixed avoidance grid calculations for doors

Update: 30 jul 2017 om 10:14

Small spelling mistake fix

Update: 30 jul 2017 om 10:07

v1.5 introduce Auto Zombie Avoidance
and some minor bug fixes

Update: 22 jul 2017 om 12:17

v1.4.7
Bug fixes for predator hunting
Added menu shortcut for settings
Removed debug logging

Update: 18 jul 2017 om 15:52

v1.4.6 of Zombieland is out. What's new:

- infections are improved with custom settings for all time intervals for all three stages
- infected colonists can wander freely within zombies
- If you want to make infections easier, you can now enable that simple treatment in a bed will cure the infection

Lots of small fixes under the hood.

Update: 17 jul 2017 om 15:14

Small oversight fixed that prevented colonists from shooting on zombies.

Update: 17 jul 2017 om 9:46

Added compatibility withe Combat Extended and Psychology
New settings dialog that will make it easier to add more settings
Downed zombies are now treated as dangerous by other pawns
Lots of other small fixes. Stay tuned for more!

Update: 1 jul 2017 om 17:44

Version 1.4.3 fixes zombie incidents that did not show correctly.

Update: 1 jul 2017 om 7:29

Version 1.4.2 improves game play together with Combat Extended mod and removes the jitter animation on downed zombies.

Update: 1 jul 2017 om 2:19

Version 1.4.1 with some bug fixes