Crusader Kings II

Crusader Kings II

Satanism Plus
18개 중 11~18개 표시 중
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업데이트: 2017년 7월 12일 오전 4시 56분

-Added a Satanic Empire that's formable after creating the religion, it will merge any landed secret Satanists and overt Satanists into your realm
-Added half a dozen mercenaries and holy orders
-Added a system for secretly converting provinces whilst playing as a religion besides Satanic (have to be part of Lucifer's Own)
-Character's in your realm who are part of Lucifer's Own when you convert will also be converted
-Province emancipation/slavery system, There are three possible states: neutral, enslaved, and liberated, affecting tax, levies and revolt risk of Satanic provinces.
-A couple of minor flavour events (burning Catholics, and some trait related).
-Conquest casus bellis with low truce cooldowns against fellow Satanists and other religions
-Made Hermetics available to Satanists
-Demon summoning event chain, depending on your sins you can summon a demon of your choice once converted to Satanism (and you meet the other requirements).
-Necromancer, witch, minion, medium minor titles. The first two have associated traits, and prestigious necromancers can become liches, and eventually allow their liege to summon an army of the dead (all for religious Satanists).
-Sins and virtues are now inverted in terms of how the Satanic church views them (ie, sins give piety, increases church opinion, vice versa)
-Increased compatibiltiy with other mods (though any that alter vanilla societies will probably still interfere)

업데이트: 2017년 5월 12일 오전 3시 53분

업데이트: 2017년 5월 11일 오후 11시 59분

업데이트: 2017년 5월 11일 오후 8시 49분

Hopefully fixed UI issue

업데이트: 2017년 5월 8일 오전 5시 59분

Reduced opinion penalty considerably, added localisation for Satanic theocracies

업데이트: 2017년 5월 6일 오전 7시 06분

Fixed compatibility with other cheat mod.

업데이트: 2017년 5월 4일 오후 10시 55분

업데이트: 2017년 5월 4일 오전 8시 53분