Kenshi
Shidan's Tweaks & Fixes
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更新于:2020 年 4 月 16 日 下午 10:14

Fixes
-Added dialog checks for alternate hiver variants. To allow better variety of dialog for them, and prevent cases of them being detected as humans.

更新于:2020 年 4 月 1 日 下午 5:19

-Fixed an issue where Seta sometimes wouldn't spawn

更新于:2020 年 3 月 31 日 上午 9:31

-Added some limbs to Screamer Units

更新于:2020 年 2 月 14 日 下午 3:19

-Slight tweaks to HN and Shek resident spawns.

更新于:2020 年 1 月 17 日 下午 2:21

-Forgot to enable colouring of an item.

更新于:2020 年 1 月 16 日 下午 9:55

-Added colourable variations of some items, and enabled colouration for a few vanilla items.

更新于:2020 年 1 月 7 日 上午 7:49

-Minor tweak to Fogmen stats, to enable them to handle spawning without a weapon.

更新于:2020 年 1 月 3 日 上午 11:22

-Randomized many weapons throughout the world. Organized groups like faction military forces generally have no randomization, and if they do it is very slight. While disorganized factions like bandits have highly randomized weapons. Some poorer class characters have chances for no weapons at all, like Starving Bandits.
-Fixed a condition in Koin's dialog, preventing an alliance if you had a level 3 outpost.
-Fixed the Gurgler Head not using the correct icon.

更新于:2019 年 12 月 26 日 下午 3:04

-Removed ability for Deadhive to eat raw meat and other items, as having too many races listed on them seems to cause crashes now.

更新于:2019 年 8 月 9 日 下午 3:50

-Removed a minor section of AI from Holy Prisoner Caravans that could cause them to get stuck attempting to shop.