The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Samael
Ergebnisse 31–40 von 54
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Update: 3. Nov. 2021 um 13:32

- Fixed compatability with the "Illusion Hearts + Book of Illusions" mod.

Update: 26. Okt. 2021 um 15:16

- Fixed scythe interactions with certain entities (like Cube Baby) that I accidentily broke with the last patch.

Update: 25. Okt. 2021 um 14:34

- Reworked code for split shot synergies (Parasite/Compound Fracture/Haemoclaria/Cricket's Body). Doesn't change much, but it's implemented more cleanly now.

- Added proper Mom's Eye / Loki's Horns synergy for the scythe.

- With Chocolate Milk, the melee hit / scythe swing now does more damage too when charged up. Tweaked numbers slightly.

- Various other code tweaks and adjustments I can't remember.

Update: 20. Sep. 2021 um 21:33

- "Fixed" Mom's Knife while the screen is moving during the Beast fight. (This is more of a band-aid fix due to API issues, but it'll do.)

- Fixed compatability with "Characters Resprites".

- Couple other misc fixes and tweaks.

Update: 28. Aug. 2021 um 11:26

Some AB+ Fixes:
- Fixed your other active item being charged when Malakh Mot charges.
- Fixed/tweaked how Samael having Schoolbag and Malakh Mot is enforced.
- If you do manage to lose Malakh Mot somehow, it'll spawn as an item pedestal on the start of the next floor.
- Fixed Samael being allowed to pick up batteries if Malakh Mot is his primary active item.
- Fixed some instances where Samael could lose his costumes due to rerolls.

Update: 16. Aug. 2021 um 7:30

- Fixed an AB+ bug where Samael could not activate Malakh Mot. This was caused by a prior bugfix being incompatible with AB+.

- You should get Repentance.

Update: 10. Aug. 2021 um 9:31

- Fixed Wild Card discharging Malakh Mot.
- Fixed Isaac's Tears not working with Samael.

Update: 8. Aug. 2021 um 18:35

- Updated mod description.

Update: 8. Aug. 2021 um 18:31

- Fixed an issue where a special item drop from a certain boss could appear too close to the ending chest to safely obtain.

- Fixed a couple of (seemingly harmless) errors in the log regarding the "version" parameter in a couple of the xml files being incorrect.

- Fixed an issue where Samael would turn invisible if you tried to activate Malakh Mot on the very first possible frame upon entering a room.

Update: 17. Jul. 2021 um 12:25

Minor code tweaks with no gameplay impact. I sure hope I didn't break something somehow!