Awesomenauts

Awesomenauts

Ezaelia Forest
Visar 31–40 av 63 poster
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Uppdatering: 3 jun, 2017 @ 10:50

v3.0
-Reduced hot-button triggering time from 4 seconds to 3 seconds
-Raised the ceilings to accommodate fliers and high jumpers
-Raised the top-rear turrets to where the hide areas used to be and removed the hide areas
-Created a setup with bouncers to get droids to upper lane without reworking the level
-Removed the horizontal gas vents in the jungle and added a second set of vertical gas vents to create a "trap" when they activate. Added another gas vent in top lane to add interest
-Added hide areas at each end of the jungle
-Increased the number of health packs
-Moved the creep in top lane down to the same level as the other one
-Pushed the front turrets and bottom-rear turret back to allow more room to play early game
-Pushed the first team-walls back to open up the level
-Redid the Ai nodes and named areas to keep bots up to date

Uppdatering: 30 maj, 2017 @ 22:53

Uppdatering: 23 maj, 2017 @ 20:55

Uppdatering: 21 apr, 2017 @ 15:24

Uppdatering: 21 apr, 2017 @ 15:00

v2.7

- Changed the damage setting of the gas vents so they hurt a lot more
- Gave the teamwalls an animation
- Applied more standard textures to the each base
- Updated the nodes/named areas so bots can work again

Uppdatering: 20 apr, 2017 @ 22:31

v2.6

- Added way more bouncey flowers
- Brought the top-back turret and base forward to compress the level even further
- Altered droppod pattern slightly
- Reduced hot-button triggering time from 4.5 to 4 seconds
- Moved the hide area that was near base up above top turret and made it cover the ceiling (need to playtest this)

Uppdatering: 16 apr, 2017 @ 13:46

Uppdatering: 16 apr, 2017 @ 12:05

Uppdatering: 16 apr, 2017 @ 0:33

Uppdatering: 16 apr, 2017 @ 0:32