Cossacks 3

Cossacks 3

OCMOD3
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Opdatering: 28. jan. 2018 kl. 7:34

Version 1.9 n

Algeria gets a new unit, the Touareg, a fast cavalry unit.

Many thanks to Wralth for kind permission to use his modded unit.

As always, let me know if you spot any bugs.

Opdatering: 27. jan. 2018 kl. 20:17

Version 1.9 m

Turkey and Algeria nerfed a little by:

(1) Increasing archer build time from 5 secs to 6 secs.
(2) Horse production speed upgrade made a bit more expensive.
(3) Turkey's Town Center slightly more expensive.

As always, let me know if you spot any bugs.

Opdatering: 26. jan. 2018 kl. 19:19

Version 1.9 l

1. Ukraine nerfed a little by increasing serdiuk build time from 7 secs to 8 secs.

As always, let me know if you spot any bugs.

Opdatering: 24. jan. 2018 kl. 3:23

Version 1.9 k

1. Desotroyed Mine decay time reduced compared to new vanilla value.
Set back to old vanilla value.

As always, let me know if you spot any bugs.

Opdatering: 22. jan. 2018 kl. 21:57

Version 1.9 j

1. The new Capture option works correctly.

2. It is "No Capturing Peasants Centers Mines".

3. The Menu selection box also works correctly now.

This change has been tested against the AI.
As always, let me know if you spot any bugs.

Opdatering: 21. jan. 2018 kl. 21:17

Version 1.9 i

1. New no capture option now works.

2. It's No capture Peasants Centers Mines.

You have to scroll below the Artillery Only Option to see it and select it.
This menu will be tidied up in due course.

Let me know if you spot any bugs.

Opdatering: 21. jan. 2018 kl. 13:04

Version 1.9 h

1. Preparation to add a new no capture option.
(This option is not enabled yet.)

Let me know if you spot any bugs.

Opdatering: 17. jan. 2018 kl. 4:42

Version 1.9 g

1. Update after latest patch.

Let me know if you spot any bugs.

Opdatering: 6. jan. 2018 kl. 14:59

Version 1.9 f

(1) Slight buff to 18th C Cuirassier.

More life points (now 700) and produces slightly faster.

Otherwise it was not a match for 17th C heavy horse when both fully upgraded.
Now it slightly outmatches and produces faster.

Opdatering: 31. dec. 2017 kl. 14:14

Version 1.9 e

Changes:-

(1) Limit mine upgrades to 45 peasants max. in each mine.
(2) Moderate cost reduction for 18th C pikes.

Reasons:-

(1) Gold costs have declined with balancing changes over time.
Large gold mines are not as necessary and this change also might encourage mining outposts,
which can make the game more strategic.

(2) 18th C pikes need to be cheaper as musket price is halved by the cheaper muskets upgrade,
and OCMOD3 applies this upgrade to musket infantry and grenadiers only.