Sid Meier's Civilization VI

Sid Meier's Civilization VI

Real Building Upgrades
Zobrazuje se 1–10 z 19 položek
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Aktualizace: 29. srp. 2019 v 13.58

Version 4.1.3
- Fixed: Issue with Canada getting an extra production from tundra tiles.
- Fixed: Issue with Goddess of Festivals not granting culture.

Aktualizace: 18. čvc. 2019 v 11.45

Version 4.1.2
- Fixed: Stave Church Upgrade +3 Faith to Lumber Mills.

Aktualizace: 15. čvc. 2019 v 5.50

Version 4.1.1
- Changed: For balance purposes, defense buildings now provide +1 strength (was +2).

Aktualizace: 24. čvn. 2019 v 5.48

Version 4.1
- Updated for June 2019 Patch: Costs of building upgrades adjusted proportionally to the changes of the base building costs.
- Fixed: Defense building upgrades give 50 HP also for vanilla game and Rise & Fall.

Aktualizace: 6. dub. 2019 v 16.07

Version 4.0
- Added: Upgrades for GS buildings: Coal, Oil and Nuclear Power Plansts, Hydroelectric Dam, Marae, Thermal Bath and Grand Bazaar.
- Added: Unique upgrades will have the same illustration for a historic moment as the base building.
- Changed: Icons for Rise & Fall buildings re-created using original textures from the SDK.
- Changed: Many INSERT into INSERT OR REPLACE to improve compatibility with other mods.

Aktualizace: 18. bře. 2019 v 14.00

Version 3.3
- Fixed: Tsikhe Upgrade issue.
- Fixed: Loading error in a situation when Gathering Storm is enabled, but no Rise & Fall.

Aktualizace: 18. úno. 2019 v 12.14

Version 3.2
- Gathering Storm compatibility update. Please note that new buildings from Gathering Storm are not yet supported (will be added soon).
- Changed: Stadium and Airport upgrades give 5% tourism boost (was 10%).
- Fixed: Lighthouse and Seaport correctly handle Fisheries.

Gathering Storm changes.
- Removed Power Plant Upgrade as there is no more Power Plant.
- Defense buildings give twice more hit points.
- Factory Upgrade requires 1 Power, Tier3 Upgrades require 2 Power if their base building also requires Power.
- Upgrades to buildings that give Tourism during Rock Band concerts also give Tourism at 60% of the base building.

Aktualizace: 9. pro. 2018 v 12.36

Version 3.1
- Changed: Costs of almost all upgrades decreased by approx. 25% (balance - mid/late upgrades were a bit too expensive in comparison to gains from them).
- Changed: Yields from specific resources increased by +1 (balance - it was a rare combination to get a specific bulding and a resource). Changed: Water Mill, Market, Bank, Temple, Stave Church.
- Changed: Palace Upgrade - removed Culture, added Gold and +1 Loyalty with R&F.
- Changed: Monument gives +2 CS when fighting Barbs (was +3).
- Changed: Museums +2 gold from GWs (was +1).
- Changed: +1 more Tourism from Prasat and Zoo.
- Changed: Power Plane range increased to 9 (was 6).
- Fixed: A bug in Market and Bank that resulted in +2 gold given to almost all tiles in the city.
Savefile compatible.

Aktualizace: 1. dub. 2018 v 4.28

Version 3.0.1 Hotfix
- Fixed: A bug that caused load problem if DLC Poland or DLC Macedon/Persia had been missing.

Aktualizace: 30. bře. 2018 v 16.54

Version 3.0
Major changes to many building upgrades. The goal was to make them more unique.
Examples.
- All resources and improvements are upgraded by a related to them building upgrade.
- Level 2 upgrades provide +1 Great Person point.
- Added combat-related effects to some building upgrades.
Please see the new mod description for details.