Dota 2
Open Angel Arena (OAA)
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更新于:2018 年 7 月 31 日 下午 10:18

reupload

更新于:2018 年 7 月 31 日 下午 9:59

v3.11.0

* Update to match dota 7.19 (#2339) - chrisinajar
* Add Sohei Arcana files (#2302) - Warpdragon & carlosrpg
* Maybe make capture points always visible by spectators (#2330) - Trildar
* Add ranked picking (#2334) - chrisinajar
* Add Bottlepass Bottle/Arcana selector (#2336) - carlosrpg
* Hold alt for score limit and time until duel/capture points (#2337) - carlosrpg
* Some item balance (#2335) - D x S

7f99ae4f9e0705dfc707e1a1fdb12c57651f84fe

更新于:2018 年 7 月 28 日 下午 12:44

v3.10.4

* Fix more exceptions from logs - chrisinajar
* 5 custom bottles (#2318) - imaGecko
* Buff last 2 levels of Sunray (#2328) - Warpdragon
* Replace Covfefe with Blade of Judecca (#2322) - Warpdragon
* Make creep camp icons look more dota-like (#2327) - Satsaa
* Make both Abyssal blade durations scale from smaller values (#2326) - Derpy
* Add scaling to pull staff distance (#2332) - chrisinajar
* Buff Chatterjee shield damage and absorb duration (#2333) - chrisinajar

4b6c5531051f244c97a8901e94e44aebe2d3444b

更新于:2018 年 7 月 23 日 下午 9:21

v3.10.3

* Fix syntax errors in Spirit Bear files (#2313) - chrisinajar
* Visual improvements to map (#2312) - Warpdragon
* Fix various exceptions reported in logs (#2315) - chrisinajar
* Re-enable auto-abandon but better (#2317) - chrisinajar

53e44b555796b9b6ea95b3e3847cb1a4297ada78

更新于:2018 年 7 月 22 日 下午 8:49

v3.10.2

* Fix broken duel arena - chrisinajar

17eaae4d3dd70a1fc3c743404a734e8f067c6098

更新于:2018 年 7 月 22 日 下午 7:06

v3.10.1

* Chatterjee hero selection model (#2303) - carlosrpg
* Nerf Natures Profit teleport cast point at high levels (#2300) - Baumi
* Nerf NP treants, desolate, troll stun, and fervor (#2304) - imaGecko
* Better Capture Point Icon (#2284) - Warpdragon
* Fix Viper Strike Aghanims and Linken's/Lotus (#2299) - SquawkyArctangent
* Fix Drums 4 tooltip (#2305) - Rakkis157
* Fix Abyssal Blade 2-5 tooltips (#2306) - Rakkis157
* Enable hidden duel arena and small duel code refactory (#2301) - carlosrpg
* Improve safe to leave rules (#2308) - chrisinajar

Safe to leave changes:
Remove auto-abandon based on disconnect time, only real abandons count
Require at least 3 abandons total in the game before triggering the 2 abandon deficit loss condition
Require the team with the abandon deficit to be behind in score before triggering the loss condition
Warn players when a game is invalid because of a 3 minute abandon

ca477425d3836708543d4a73b5eeeed2887c5f59

更新于:2018 年 7 月 20 日 上午 8:45

v3.10.0

If a player abandons prior to three minutes, the game will not count.
If a player has DC'd for a total of five minutes, they are considered to have abandoned the game.
If a team has a disadvantage (in terms of abandons) of two or more players, a victory timer starts for the enemy team.
For each abandon, the score limit decreases by 10, to a minimum of the top current score plus ten.

* Increase reward from Capture Points, add localisations (#2280) - Trildar
* Add safe-to-leave mechanics (#2282) - chrisinajar
* Add Furion treants scaling (#2283) - imaGecko
* Clean up dead code (#2285) - imaGecko
* Add missing necro icon (#2286) - imaGecko
* Fix tier 5 boss icons (#2288) - Warpdragon
* Change balance (#2293) - Baumi
* Add or remove an amount of balance (#2290) - imaGecko
* Remove Shroud of Shadows (#2291) - imaGecko
* Change Viper silence talent (#2292) - SquawkyArctangent
* Fixed some bugs with the Viper Strike recode (#2298) - SquawkyArctangent

Balance details:
https://github.com/OpenAngelArena/oaa/commit/bbd45b330a3f8c1101934277a58aa2f47c9dd9f8
https://github.com/OpenAngelArena/oaa/commit/9f2ca32e49a6d053a32cdb94ff0e819e20f78662

0db3db1c28dfb8cf60bececdf76230331464c782

更新于:2018 年 7 月 20 日 上午 8:45

v3.10.0

If a player abandons prior to three minutes, the game will not count.
If a player has DC'd for a total of five minutes, they are considered to have abandoned the game.
If a team has a disadvantage (in terms of abandons) of two or more players, a victory timer starts for the enemy team.
For each abandon, the score limit decreases by 10, to a minimum of the top current score plus ten.

* Increase reward from Capture Points, add localisations (#2280) - Trildar
* Add safe-to-leave mechanics (#2282) - chrisinajar
* Add Furion treants scaling (#2283) - imaGecko
* Clean up dead code (#2285) - imaGecko
* Add missing necro icon (#2286) - imaGecko
* Fix tier 5 boss icons (#2288) - Warpdragon
* Change balance (#2293) - Baumi
* Add or remove an amount of balance (#2290) - imaGecko
* Remove Shroud of Shadows (#2291) - imaGecko
* Change Viper silence talent (#2292) - SquawkyArctangent
* Fixed some bugs with the Viper Strike recode (#2298) - SquawkyArctangent

Balance details:
https://github.com/OpenAngelArena/oaa/commit/bbd45b330a3f8c1101934277a58aa2f47c9dd9f8
https://github.com/OpenAngelArena/oaa/commit/9f2ca32e49a6d053a32cdb94ff0e819e20f78662

0db3db1c28dfb8cf60bececdf76230331464c782

更新于:2018 年 7 月 20 日 上午 8:44

v3.10.0

If a player abandons prior to three minutes, the game will not count.
If a player has DC'd for a total of five minutes, they are considered to have abandoned the game.
If a team has a disadvantage (in terms of abandons) of two or more players, a victory timer starts for the enemy team.
For each abandon, the score limit decreases by 10, to a minimum of the top current score plus ten.

* Increase reward from Capture Points, add localisations (#2280) - Trildar
* Add safe-to-leave mechanics (#2282) - chrisinajar
* Add Furion treants scaling (#2283) - imaGecko
* Clean up dead code (#2285) - imaGecko
* Add missing necro icon (#2286) - imaGecko
* Fix tier 5 boss icons (#2288) - Warpdragon
* Change balance (#2293) - Baumi
* Add or remove an amount of balance (#2290) - imaGecko
* Remove Shroud of Shadows (#2291) - imaGecko
* Change Viper silence talent (#2292) - SquawkyArctangent
* Fixed some bugs with the Viper Strike recode (#2298) - SquawkyArctangent

Balance details:
https://github.com/OpenAngelArena/oaa/commit/bbd45b330a3f8c1101934277a58aa2f47c9dd9f8
https://github.com/OpenAngelArena/oaa/commit/9f2ca32e49a6d053a32cdb94ff0e819e20f78662

0db3db1c28dfb8cf60bececdf76230331464c782

更新于:2018 年 7 月 20 日 上午 8:43

Searching 4641 files for "OnDisconnect" (case sensitive)

C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\addons\oaa\game\scripts\vscripts\events.lua:
2
3 -- Cleanup a player when they leave
4: -- game event object for OnDisconnect
5: local OnDisconnectEvent = CreateGameEvent('OnDisconnect')
6 -- GameEvents is usually read only, so we luacheck ignore :D
7: GameEvents.OnPlayerDisconnect = GameEvents.OnDisconnect -- luacheck: ignore
8: function GameMode:OnDisconnect(keys)
9: OnDisconnectEvent(keys)
10 DebugPrint('[BAREBONES] Player Disconnected ' .. tostring(keys.userid))
11 DebugPrintTable(keys)

C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\addons\oaa\game\scripts\vscripts\internal\gamemode.lua:
87 ListenToGameEvent('entity_killed', Dynamic_Wrap(GameMode, '_OnEntityKilled'), self)
88 ListenToGameEvent('player_connect_full', Dynamic_Wrap(GameMode, '_OnConnectFull'), self)
89: ListenToGameEvent('player_disconnect', Dynamic_Wrap(GameMode, 'OnDisconnect'), self)
90 ListenToGameEvent('dota_item_purchased', Dynamic_Wrap(GameMode, 'OnItemPurchased'), self)
91 ListenToGameEvent('dota_item_picked_up', Dynamic_Wrap(GameMode, 'OnItemPickedUp'), self)

7 matches across 2 files
v3.10.0

If a player abandons prior to three minutes, the game will not count.
If a player has DC'd for a total of five minutes, they are considered to have abandoned the game.
If a team has a disadvantage (in terms of abandons) of two or more players, a victory timer starts for the enemy team.
For each abandon, the score limit decreases by 10, to a minimum of the top current score plus ten.

* Increase reward from Capture Points, add localisations (#2280) - Trildar
* Add safe-to-leave mechanics (#2282) - chrisinajar
* Add Furion treants scaling (#2283) - imaGecko
* Clean up dead code (#2285) - imaGecko
* Add missing necro icon (#2286) - imaGecko
* Fix tier 5 boss icons (#2288) - Warpdragon
* Change balance (#2293) - Baumi
* Add or remove an amount of balance (#2290) - imaGecko
* Remove Shroud of Shadows (#2291) - imaGecko
* Change Viper silence talent (#2292) - SquawkyArctangent
* Fixed some bugs with the Viper Strike recode (#2298) - SquawkyArctangent

Balance details:
https://github.com/OpenAngelArena/oaa/commit/bbd45b330a3f8c1101934277a58aa2f47c9dd9f8
https://github.com/OpenAngelArena/oaa/commit/9f2ca32e49a6d053a32cdb94ff0e819e20f78662

0db3db1c28dfb8cf60bececdf76230331464c782