武装突袭3

武装突袭3

Op4 Public Texture Pack
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更新于:2017 年 9 月 14 日 上午 1:06

//Public Release Version 1.8
-updated public version with new stuff. Look below.

-Added: Server key
-Added: Crye uniforms in UCP. (everyone's fav)
-Added: FNX-45 Tactical in black.
-Added: Custom Covert II in black.
-Added: Mk14 Mod 1 EBR in black.
-Added: Negev in black.
-Added: Stoner LMG in black.
-Added: VS-121 in black.
-Added: AKM in black wood.
-Added: AKS-74U in black wood.
-Added: All MX variants in a more Matte black color.
-Added: All HK416A5/17 variants in a more Matte black color.
-Added: TAR-21 in Coyote.
-Added: F2000 in Olive.
-Added: F2000 Tactical version.
-Added: RPG-32 in Olive and Coyote.
-Added: RVMAT to P99 black to make it matte.
-Added: Military cap in OCP, black, OD, and coyote.
-Added: Navy 8 point cover.
-Added: Patrol cap with no rank in OCP and USAF DTS.
-Added: RHS Eagle pack in OCP and black.
-Added: Infantry and vehicles to a 'faction'.
-Added: New 13th flag and the original one was renamed to guidon.
-Added: Some compositions for fobs, checkpoints, etc. (will expand later)

-Changed: Dick uniform rank updated.
-Changed: Hayzee uniform rank updated.
-Changed: Switched vanilla carriers to Kerry version.
-Changed: Updated 13th beret.
-Changed: Redid black TAR-21.
-Changed: Redid black F2000.
-Changed: Redid black Vector.
-Changed: Improved shading on Light/Heavy carriers.
-Changed: Improved shading on RHS SPCS.
-Changed: Improved shading on Batlskin helmets.
-Changed: Improved shading on RT-1523G packs.
-Changed: Improved shading on 6B43 Vests.
-Changed: Updated some configs.

-Fixed: 'u' not showing up in Wustentarn items.
-Fixed: RT-1523G invisible pack really has a 1523G now.

-Removed: All Bowman caps.

-Updated: classnames.txt

更新于:2017 年 8 月 29 日 上午 12:57

-Added: 36 Crye uniform mix's.
-Added: Gray Crye uniform.
-Added: T-shirt versions of the Crye uniforms.
-Added: CS and Crye OCP uniforms with the ghillie.
-Added: ACH (OCP) Bare and ESS versions.
-Added: Carryalls with long range radios built in.
-Added: IR Masked covers in OD and Tan.
-Added: CSAT Typhoon transport, ammo, repair, and fuel variants in Woodland and Tan.
-Added: Unarmed Pandur II's in all available camos.
-Added: 13th (no tab) insignia.
-Added: Editor preview images for all vehicles, infantry, and 13th flag.
-Added: New uniform icons, it will show just the shirt now to simplify things.
-Added: RVMAT to MATV to make it matte, Bohemia seems to have finally fixed the bug.

-Changed: Rewrote the entire vehicle config. You can now select textures in Garage. :)
-Changed: Gave Gurky's carryall a long range radio.
-Changed: updated CS uniform shading a bit.
-Changed: Renamed classnames for insignias '13th_tab' and '13th'.

-Fixed: Thermal heatmap on CS, Crye, and BU uniforms. (we now look hot!)
-Fixed: Heatmap on patrol caps.
-Fixed: Heatmap on all vehicles.
-Fixed: Error when spawning sniper team.

-Removed: Black Qilin and Prowler.
-Removed: American flags from CS 3C, 6C, and AOR2.
-Removed: 173rd insignia.

-Updated: classnames.txt

-Known Issues: Spawning an unarmed pandur with crew will cause an error. Just ignore.

更新于:2017 年 8 月 18 日 下午 1:30

//Public Release Version 1.6
-Added: Named carryalls for Bishop, Brandon, Fish, Gurky, Ridley, Spitfire, and me.
-Added: Named AP for Fish.
-Added: Named ACH for Fish.
-Added: New 13th TOC patch in insignia section.

-Changed: Vest Pouches model switched from "_" to "\A3\weapons_f\empty". Should fix popup error.
-Changed: Modified insignia on named heli helmets.

-Removed: Spec4Vest LBT, CPC, and CPC pack retextures and mod requirement.
-Removed: Spec4Vest dependency to op4 AI units.
-Removed: Wustentarn RAV vests.

-Updated: classnames.txt

更新于:2017 年 7 月 18 日 下午 6:54

//Public Release Version 1.5 - <NOW REQUIRES VSM VESTS AND HELMETS>
-Added: VSM vests in OCP and Black. (FAPC, LBT6094, Paraclete RAV, LBT Armatus)
-Added: VSM Paraclete RAV in CADPAT, Flecktarn, Wüstentarn, and MTP.
-Added: VSM LBT6094 in UCP.
-Added: VSM FAPC in AMC.
-Added: VSM Helmets in alternative OD coloring.
-Added: VSM full shemagh in black and white.
-Added: VSM lowered shemagh in black and white.
-Added: VSM backward caps in OCP, Black, OD, Coyote, Tan, and Beige.
-Added: VSM Face mask (OCP) in a rediculous amount of variants.
-Added: Shit ton of VSM and vanilla accessories to NVG tab.
-Added: RHS FAST helmets in OCP Paint.
-Added: RHS FAST helmet in SS Paint w/o headset.
-Added: RHS PB M-99 in SURPAT and Skol.
-Added: "Backpacks" to simulate vest pouches.

-Changed: Prototype AMC v2 (worked on the coloring)
-Changed: More OD to Raven OD vest.
-Changed: Color of FAST helmet headset.
-Changed: Renamed all MICH 2000 snakeskin helmet classes.

-Fixed: AMC FAST helmet was using american flag RVMAT.
-Fixed: Moved ranked patrol caps to correct editor section.

-Removed: Light/Heavy carriers in CADPAT, OEF-CP, Flecktarn, Wüstentarn, and UCP.
-Removed: RHS PB M-99 in Black, Coyote, and OD.
-Removed: RHS Vydra 3M OD and Coyote.
-Removed: Tactical vest in Skol and SURPAT.

更新于:2017 年 7 月 5 日 下午 10:08

//Public Release Version 1.4
-updated public version to match internal version.

-Added: Prototype Australian Multicam Camo - CS, LBT, AP, cap, boonie, and FAST. (early wip)
-Added: M-99 vests in Vz95 leaf.
-Added: Tattoo test on my identity.

-Changed: Classname of 'op4_m4a1_mp_tan' to 'op4_m4a1_tan_magpul'.
-Changed: Classname of 'op4_m4a1_mp_fg' to 'op4_m4a1_fg_magpul'.
-Changed: Modified coloring on Vz95 leaf some.

-Fixed: M4A1 Magpul foliage green and tan inventory UI icon finally.
-Fixed: Strap problem on m-99 vests.

-Removed: Vz95 leaf Light/Heavy carrier.
-Removed: US flag from M81 uniform.

更新于:2017 年 7 月 4 日 下午 12:04

//Public Release Version 1.3
-updated public version to match internal version.

-Added: Tan and Woodland Fennek.
-Added: Tan and Woodland Otakar.
-Added: Black and OD Merlin.
-Added: Woodland Merkava.
-Added: Rolled CS for Aven.
-Added: OD Blufor version of the Y-32 Xi'an VTOL.
-Added: OD and Tan Blufor version of T-100 Black Eagle.
-Added: BI black Prowler and Qilin in editor/zeus under {Op4}.
-Added: Helo Pilot AI unit.
-Added: Recruit uniform in blue and green.
-Added: Recruit helmet in blue and green.
-Added: OCT Scorpion ACH with white band.
-Added: Generic patrol caps in ranks - PV2, PFC, SPC, SGT, SSG, SFC, 2LT, 1LT
-Added: APEX Special Purpose Helmet in black.
-Added: APEX Batlskin Viper Helmet in black, coyote, and OD.
-Added: APEX Tactical chestrig in black.
-Added: OCP CPC FatPack for Bishop.

-Changed: Slight increase in OCP ACH texture scale. Also streamlined editing them in the future.
-Changed: Increased brightness on Blue recruit helmet.
-Changed: Adjusted gloves for aven.
-Changed: Renamed green recruit helmet to 'op4_ach_recruit_green'.
-Changed: Updated Dick's uniform rank.
-Changed: Lightened black batlskin helmet for a third time.
-Changed: Updated Cevet's CS and PC to match new rank.
-Changed: Updated Aven's CS and PC to match new rank.

-Fixed: Error for loading texture op4_lbt_grenade_black.
-Fixed: Error for loading texture op4_lbt_grenade_scorpion.
-Fixed: Error for loading texture op4_lbt_shears_scorpion.

-Removed: All Warrior variants until they add hidden selection for the other shit so it doesn't look terrible.
-Removed: Cleaned up some ununsed .paa files from remnants of the past.

更新于:2017 年 3 月 11 日 下午 12:58

Updated to match {Op4} member pack

更新于:2017 年 3 月 10 日 下午 9:06