Rise of Nations: Extended Edition

Rise of Nations: Extended Edition

Rise of Kings - Chronicles
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Uppdatering: 13 jan, 2023 @ 8:46

Uppdatering: 8 jan, 2023 @ 19:32

- Tracks for The Northern Ravens added and held in stock.
- [PROJECT TEMUJIN] sound.xml file kept in TXT format. New tracks from The Northern Ravens added - but the Hammurabi requirement should remain in place.

Uppdatering: 7 jan, 2023 @ 7:10

- Some sound files not picked up.
- Prelim reordering of sound and music for project Temujin by the indefatiguable Owl Service.

Uppdatering: 31 dec, 2022 @ 2:38

Tinkering with Rise of Nations resulted in the following:
- Units that <JUMP> from Wellington (or any general-type unit with similar abilities) will boost the armour of nearby units by 3. For Djezzar, it is two.
- Only Djezzar and Wellington may boost attack or heal nearby units, but they must be flagged with "<FROM/>General" for this to work. Units that <JUMP> from Djezzar or Wellington cannot boost attack or health, only armour.

Uppdatering: 28 dec, 2022 @ 8:27

Uppdatering: 28 dec, 2022 @ 6:32

Poland is now barred from training Holy Order Sergeants and Order Knights.

Uppdatering: 26 dec, 2022 @ 23:48

Quick review of content for The Northern Ravens indicated missing master content. A quick stocktake confirmed it.
I don't know how this was even possible but content has been restored.

Uppdatering: 25 dec, 2022 @ 15:42

Uppdatering: 24 dec, 2022 @ 16:34

Stormenn was found to be without voice lines. He now speaks Danish.
Other plans:
- Latin/German dialogue, French/German for "Crusaders", "Hospitallers", "Teutonic Knights"
- Burgundian / Portuguese for "Templars".

Uppdatering: 20 dec, 2022 @ 18:28

Nomenclature changes for Wales, to fit riseofkings.shoutwiki.com/wiki/Wales