Sid Meier's Civilization VI

Sid Meier's Civilization VI

Moar Units
Ergebnisse 11–20 von 28
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Update: 4. Aug. 2017 um 11:10

* Update Russian and Spanish translations.

Update: 30. Jul. 2017 um 12:04

* Specify LoadOrder of -1 to fix EMU load order problems.

Update: 25. Jul. 2017 um 5:22

* Translation Summary

Update: 18. Jul. 2017 um 6:28

* Sniper reduced to base Combat 60, Ranged Combat 63
* Modern Sniper reduced to base Combat 70, Ranged Combat 78

Update: 17. Jul. 2017 um 12:12

Update: 15. Jul. 2017 um 13:04

BIG Moar Units 1.0 Update:

5 New/Changed General Units:
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Gatling Gun:
Industrial Era Anti-Cavalry unit. Upgrades from Pikeman, upgrades to AT Crew

Recon:
Modern Era Recon unit. Ignores rivers when moving and has no disembark cost. Upgrades from Ranger.

Sniper:
Atomic Era Ranged unit. Cannot move and attack on the same turn. Gains +12 Ranged strength vs. land units (exluding Heavy Cavalry). Gains +1 Range when on hills. Upgrades from Field Cannon.

Modern Sniper:
Information Era Ranged unit. Cannot move and attack on the same turn. Gains +12 Ranged strength vs. land units (exluding Heavy Cavalry). Gains +1 Range when on hills. Upgrades from Sniper.

Machine Gun:
Atomic Era Ranged Support unit (can stack with other units). +10 Combat Strength when defending.


3 New Unique Units
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America - AH-64 Apache:
American unique Atomic Era Light Cavalry unit. +10 Combat Strength versus Heavy Cavalry units.

England - Ironside:
English unique Renaissance Era Heavy Cavalry unit available with the Reformed Church Civic. +5 Combat Strength in or adjacent to own territory and +5 Combat Strength when opponent is another religion.

Norway - Ulfhedinn:
Norwegian unique support unit available with the Mysticism Civic. Adjacent units receive +5 Combat Strength versus undamaged units and +5 [ICON_Strength] Combat Strength versus damaged units. Yield 50% of defeated units' Combat Strength as Faith if combat is won within one tile.

All Civilisations now have 2 additional Unique Units.


3D Art Updates
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French Gendarme now has custom helmets and 26(!) different shields designs (thanks to ChimpanG!).

Update: 13. Jun. 2017 um 7:54

Icon Tidy-up

Update: 12. Jun. 2017 um 7:14

Update: 12. Jun. 2017 um 7:03

Gameplay
* Jinete and Druzhina now replace the (Medieval) Horseman.
* Mamluk upgrades to Cuirassier.

Art
* Properly cooked icons for Mac compatibility.

Text
* Updated Russian Translation.

Update: 5. Mai 2017 um 1:04

Gameplay
* Fixed: Sumerian War Cart upgrades to Knight

Localisation
* Added German translation
* Other translation fixes.

Cosmetic
* Add cultural Trader animals (Donkey or Camel).
* Fixed Medieval Horseman sound.