Sid Meier's Civilization VI

Sid Meier's Civilization VI

Moar Units
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Обновление: 12 февр. 2018 в 2:19

Rise and Fall Update!

* Recon unit dropped because Spec Ops unit now exists.
* Gatling Gun and Machine Gun now both Ranged with +8 combat versus Melee, Anti Cav and Light Cav.

If Rise & Fall active:
* Tercio replaces Pike & Shot.
* Landsknecht upgrades to Pike & Shot.
* Bandeirante upgrades to Spec Ops.
* Okihtcitaw upgrades to Explorer.
* Hwacha upgrades to Sniper.
* Khevsur, Berserker cost dropped to 140 from 180.
* Support Chandragupta.

Обновление: 28 дек. 2017 в 8:28

* Fix - Bandeirante now has 1 building charge to build a fort.
* Reorganised translation text to avoid problems such as additional Russian paragraphs.
* Some tidy up of art files.

Обновление: 6 ноем. 2017 в 1:40

Обновление: 1 ноем. 2017 в 12:00

* Fixed units not appearing in the Civ selection screen.
* Pruned unnecessary SHARED_DATA - ANIMATION and TEXTURE files that are included in the base game - this fixes the incorrect Swordsman textures and reduced the download size significantly.

Обновление: 9 окт. 2017 в 5:06

* Reduced Cho-ko-nu strength and increased cost/maintenance.
* Updated Hirdman and Fatherland Volunteer 3D Art

Обновление: 28 септ. 2017 в 8:33

* Fix icon load order.

Обновление: 26 септ. 2017 в 23:56

* Update Russian Text
* Add EMU icons to icon atlas.

Обновление: 11 септ. 2017 в 10:17

* Update Bandeirante 3D Art and Portrait.

Обновление: 11 септ. 2017 в 6:52

Art

* Egyptian Tessarakonteres rebranded as Septireme with new 3D unit art.
* Many more customised unit portraits.

Gameplay

* Fixed Hirdman post combat culture.
* Reduced Yamato strength. Now gets free promotion instead.

Обновление: 22 авг. 2017 в 12:11

* New Trebuchet Unit! Sits between Catapult and Bombard in the Siege line.

* Recon units no longer get a free promo.
* Machine Gun reverted to Ranged class.
* Increased cost of Peltast and Hyksos Bowman to match Archer.

* Initial Italian Translation.