Sid Meier's Civilization VI

Sid Meier's Civilization VI

Improvements Patch
Mostrando 11-20 de 21 aportaciones
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Actualización: 28 MAR 2017 a las 16:02

Now compatible with Spring update.

Actualización: 28 MAR 2017 a las 3:34

V16
- New policy effects for some Military and Diplo policies.
- Increased yield slightly for some resources. Now resources will be slightly better than forests, hills and rainforests (horay!)
- Slightly increased yield for Plantations, camps and other resource-based improvements.

Overall the map around you and resources will be a little more interesting.

Actualización: 26 MAR 2017 a las 0:34

Fixed texts on city state panel
Fixed Bastions production bonus to apply to walls also.

Actualización: 25 MAR 2017 a las 19:22

Actualización: 25 MAR 2017 a las 17:55

V15
- Fixed worker having too many charges and related bugs with Colonization policy.

Actualización: 2 MAR 2017 a las 3:12

- Fixed aircraft disappearing from production.

Actualización: 25 FEB 2017 a las 3:49

- Fixed bug that affects users without the new Civ DLCs not being able to launch a game.

Actualización: 24 FEB 2017 a las 22:59

Actualización: 24 FEB 2017 a las 22:45

- Fixed bug that was preventing saved games from loading.

Actualización: 24 FEB 2017 a las 18:00

Added the new DLC civs to recieve District builder ability.