Sid Meier's Civilization VI

Sid Meier's Civilization VI

Glory of Rome
Viser 21-30 af 34 forekomster
< 1  2  3  4 >
Opdatering: 31. mar. 2017 kl. 22:55

v4.01

Added Varu, with Ivory.
New Rome logos, plus diplomacy graphics & Trait logo.

Removed need for Aztec content.

Added classes & perks to units.

Unable to give legions back their forts without them loosing soldiers per build like builders. Will come back to that.

Opdatering: 30. mar. 2017 kl. 16:59

v4.00

This is a major update & may not be save game compatible. Major rework of the file system with what I have learnt over the last months. Should be much faster to load now, & cleaner, hopefully less conflicts with other mods.

I have also added in over 50 unique units to pad out the building tree. Some are currently just place holders, particulary in the late game, where I still cant crack open the infantry to make them European looking, but I am getting close... expect updates in this area.

Opdatering: 16. mar. 2017 kl. 12:03

v3.03 text tweaks & description update

Opdatering: 4. mar. 2017 kl. 4:02

v3.02 logo & desription update

Opdatering: 3. mar. 2017 kl. 12:19

v3.01 description update

Opdatering: 2. mar. 2017 kl. 19:56

v3.00

Updated with compressed graphic files to speed load.

Locked in Aztec DLC as mandatory requirement.

Opdatering: 28. feb. 2017 kl. 11:53

v2.01

Tweaked cities to show more of new names.

Opdatering: 28. feb. 2017 kl. 8:48

v2.00

Files updated to new Civ6 template standard, should allow Mac compatibility.

Created 50 Roman city names to give a bet feel. Anzio was pissing me off!

Opdatering: 26. feb. 2017 kl. 15:06

v1.7 Cleaned internal file structure.
Removed all the civ abilities appearing on the load screen. Now you see the units.
Culled many more abilites & civ perks.

Opdatering: 26. feb. 2017 kl. 13:46

v1.6 Culled a number of Civ perks, particualary around culture to tone down the game a little.