Stellaris
Guilli's Planet Modifiers and Features
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Aggiornamento: 3 nov 2019, 0:26

Fixed Lithoids not being able to pick the starting civics deathworld, fallen empire lost colony and precursor start

Aggiornamento: 27 ott 2019, 0:39

Initial Upload

Aggiornamento: 17 ott 2019, 22:53

Initial Upload

Aggiornamento: 13 lug 2019, 0:23

- fixed bug where the options menu for components (if you have ship components mod enabled) would direct to the options for weapons. This should now properly show the options to disable non-weapon components
- fixed planetary decision asking for both types of unstable tectonics modifiers (dont ask). Should now always work if you have either.

Aggiornamento: 10 lug 2019, 12:43

- fixed missing upkeep modifiers for jobs.

Aggiornamento: 8 lug 2019, 8:33

- fixed bug with planet decision to remove Unstable Tectonics. Thanks Exende for finding my mistake! :>
- chanfed the active bonus from the time displacer, was a bit too good..

Aggiornamento: 6 lug 2019, 23:33

- nerfed the bio ships reward from hive world expeditions
- fixed a bug allowing mod anomaly events to spawn multiple times in mp. (Thank's Outerexodus!)
- Changed time relic: the bonus to reset cooldown of other relics is replaced with a speedy bonus. This wasnt working properly for some relics and there's currently no way to get it to work without overwriting a LOT of relics. This bonus will return once the devs implement a specific trigger I'll be asking about)

Aggiornamento: 6 lug 2019, 1:46

- Fixed gaia world terraform cost and speed to match the new 2.3 vanilla values.
- Habitats will now have mineral/energy/science disticts based on the modifiers found on the planets they are build over.
- Fixed a bug where the archaeology event didnt spawn for gestalts..

Aggiornamento: 3 lug 2019, 9:16

Fixed missing localisation on new relic. Was a bit too obvious, oops!

Aggiornamento: 30 giu 2019, 4:23

Fixed major bug with one tech giving 4000% miner mineral bonus instead of 40%