Sid Meier's Civilization V

Sid Meier's Civilization V

Eras - Medieval Age
Mostrando 1-10 de 25 aportaciones
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Actualización: 2 JUL 2016 a las 9:18 a. m.

UPDATE V.19

- Fixed a bug that , in some case, broke compatibility with G&K users.

- Removed additional Great Work slots from the 'Palace'.

- Increased Technology Cost.

- Added a Great Work of Art/Artifact Slot in the 'Garden' and removed the River/lake placement requirement.

Actualización: 18 MAR 2016 a las 2:54 p. m.

UPDATE V.18

- Fixed a bug regarding last update that was causing 'Barracks' and 'Walls' to be disabled in games where the 'No Espionage' box was checked in the advanced setup.

Actualización: 15 MAR 2016 a las 1:32 p. m.

UPDATE V.17

- 'Barracks' and 'Walls' now also act as a counter-espionage building by reducing enemy spy stealing rate by 33%.

- Building 'flavor' have been adjusted for 'Barracks' and 'Walls' to add espionage flavor, so the AI will also use them as counter-espionage buildings.

- These changes also affect all unique Barracks and Walls like Krepost, Ikanda or Wall of Babylon

- Slightly adjusted all technologies research cost.

Actualización: 12 MAR 2016 a las 12:32 p. m.

UPDATE V.16

- The Future Tech "Mentoring" now provides a +1 culture and +1 gold, along with bonus score, everytime it is researched.

- Added a Great Work slot to the Garden.

- Added 2 Great Work slots to the Palace.

- Changed the entry describing the new building 'Fortifications' in the mod description to clarify the idea behind this feature.

Actualización: 12 OCT 2014 a las 5:05 p. m.

UPDATE V.15

- Adjusted and scaled the Future Tech Cost to this era.

Actualización: 4 OCT 2014 a las 8:43 a. m.

UPDATE V.14

- Fixed a bug that caused some unique naval unit like dromon to lose their special promotions.

Actualización: 27 SEP 2014 a las 9:38 a. m.

UPDATE V.13

- Fixed a bug that caused the Venetian Great Galeas to keep their 'OCEAN IMPASSABLE' attribute.
- Great Galeas Can now Cross Ocean upon researching 'Compass'

Actualización: 18 MAY 2014 a las 4:48 p. m.

UPDATE V.12

- 1 additional trade routes have been added to this era after researching 'Physics'. (Brave New World Users)

- 'Optics' now extend the range of sea trades routes instead of 'Compass'. (Brave New World Users)

- Still compatible with both G&K and BNW.

Actualización: 15 JUL 2013 a las 8:18 p. m.

UPDATE V.11

- Added All game speed support, you can now choose any game pace and historical dates feature is still functional as well as date increment.
- Corrected a bug that would greatly reduce religion pressure for BNW users.

** This mod is still compatible with both expansion.

Actualización: 11 JUL 2013 a las 11:56 a. m.

UPDATE V.10

- Added compatibility with Brave New World.
- Added BNW civilizations that fit in the era in the AI Civ choice list.

** This mod is still compatible with both expansion.