Garry's Mod
They Hunger Weapons
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Aggiornamento: 31 ott 2020, 8:44

Minor update:

  • Fixed viewmodel bodygroup value not reset before switching from They Hunger glock to different weapon. (Thanks to Youtube user javier alejandro moreno muñoz for pointing this out)

Aggiornamento: 8 ott 2019, 8:49

Minor update:

  • Fixed addon not loading when only Half-Life Deathmatch: Source is mounted. (Thanks to user AverageCrusader for pointing this out)
  • Added missing thirdperson resources.
  • Added missing texture for the thirdperson model of the chaingun.

Aggiornamento: 14 lug 2018, 9:25

Update:

  • Fixed muzzle flash sprites visible when occluded.

Aggiornamento: 14 lug 2018, 9:10

Update:

  • Fixed third person muzzle flash effects.

Aggiornamento: 14 lug 2018, 9:06

Update:

  • Fixed third person muzzle flash effects.

Aggiornamento: 14 lug 2018, 8:43

Update:

  • Fixed third person muzzle flash effects.
  • Replaced Counter-Strike: Source muzzle flash effects with those from Half-Life: Source.

Aggiornamento: 2 lug 2018, 10:47

Quick update:

  • Fixed duplicate AP9 muzzle flash in third person.

Aggiornamento: 2 lug 2018, 10:16

Update:

  • Added support for weapons in third person view (Community suggestion & improvement).

I wish to thank the community for contributing.

KNOWN Issues:

  • While in multiplayer mode and in third person, muzzle flash effects do not render correctly, or not at all. The cause of this issue is currently unknown.

Aggiornamento: 23 lug 2017, 2:04

Quick update.

  • Added a recoil to the Chaingun.

Thanks to Youtube user HeroePlayz HeroePlayz for informing about this missing detail.

Aggiornamento: 11 feb 2017, 9:11

Small tweaks

  • Increased blast radius damage for explosive entitties: TNT; MP5 grenade; Satchel; Tripmine, respectfully.

Added a server-side convar sk_hl1_grenade_radius_factor to allow users to ajust explosive blast radius to their preference.