RimWorld
More Mechanoids
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Update: 1 aug 2020 om 5:28

Updated for 1.2

Update: 5 jun 2020 om 9:14

- Tweak: Added some plasteel drops to Mammoth and Assaulter (in accordance with vanilla tweaks)
- Fix: Attempt at fixing missing texture bug
- Fix: Set shields to not be spawned by generators
- Fix: Flamebots now properly set people on fire

Update: 5 mei 2020 om 8:42

- Fix: Made spawnablePawnKinds patch more generic
- Fix: Latest RimWorld update

Update: 1 mei 2020 om 5:07

- New: Added icons for assaulter and flamebot weapons
- Fix: Shields now can't spawn multiple times on the same pawn
- Tweak: Lowered melting material drop according to base game tweaks

Update: 27 mrt 2020 om 11:40

- Fix: Skullywags stay dormant now when walking by

Update: 26 mrt 2020 om 8:29

- Fix: High wealth colonies only got Mechanoid sappers. Now it's 15% chance for sappers
- Fix: Translations for 1.0 were broken

Update: 21 mrt 2020 om 6:12

- Fix for shieldbelt error
- Fix: Incompatibility with Combat Shields

Update: 8 mrt 2020 om 11:01

- Hotfix: Error when loading without Royalty

Update: 8 mrt 2020 om 10:55

- New: Added shield generators to Skullywag and Mammoth
- Fix: Skullywags now sleep when dormant and attack doors correctly again
- Fix: Ancient sites no longer spawn mammoths, crawlers or skullywags
- Fix: Mech Assemblers now spawn new mechanoids
- Tweak: Raids tweaked to add more Pikeman
- Tweak: Made Mammoth and Skullywag less sensitive for psychic attacks

Update: 1 mrt 2020 om 12:30

- Updated to 1.1.