Company of Heroes 2

Company of Heroes 2

(2 - 4) Village
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Uppdatering: 11 feb, 2017 @ 5:37

* Added new tactical map.

Uppdatering: 26 jan, 2017 @ 10:22

* Added custom loading screen

Uppdatering: 21 jan, 2017 @ 5:21

* Added an additional Base MG to each side, readjusted all of them. All should work perfectly.

* Map entry point on the main road was assigned to the wrong player, now fixed.

Uppdatering: 19 jan, 2017 @ 6:45

* Readjusted a Base MG.

Uppdatering: 18 jan, 2017 @ 6:52

* Added negative cover to all roads, Before this only the main road had negative cover.

* Added more detail here and there.

* Removed texture tiles and replaced the them with splats and splines for detail instead.

Uppdatering: 17 jan, 2017 @ 13:10

* Added FX to the map: leaves falling and smoke.

* Added dead people to the towers for no reason what so ever.

* Added a hole in the fence at one of the spawns so when a unit spawns on the ''main road' enty point they can more easily get into base if its needed.

* Added some extra detail here and there.

Uppdatering: 16 jan, 2017 @ 9:34

Published.