Garry's Mod

Garry's Mod

gm_dust
Ergebnisse 1–6 von 6
Update: 5. Jul. 2022 um 4:44

- Added a 3D Skybox.
- Added a fence marking the map borders.
- Added cubemaps.
- General optimization and quality of life improvements:
  - Made ambient wind quieter.
  - Map is now sealed properly.
  - Chiseled the mountains in Dust II.
  - Closed an useless and bad looking room in Dust II's bombsite B.
  - Removed doors in Dust I's and Dust II's T Spawn.
  - Raised the sky limit.
  - Fixed inconsistent texturing on the rooftops.
  - Fixed some misaligned brushes.
  - Fixed being able to pick up map entities with Physgun.

Update: 12. Mai 2018 um 11:30

- Noded the map completely
- Added a map icon.

Update: 28. Jan. 2017 um 2:47

- Added nodes.

Update: 28. Jan. 2017 um 2:16

- Added Nav Mesh.
- Area portal fix.

Update: 13. Jan. 2017 um 14:42

Jumped from v0.1 to v1. Because why not.
Bugfixes and improvements:
- Fixed mistextured brushes.
- Less 1 unit brushes sticking out (there's probably lots of them)
- Widened the mountain area behind Dust II's B Site.
- Improved mountains.
- Bongo music at Dust II's T Spawn should now be kinda louder.

Update: 7. Jan. 2017 um 13:30

v0.1 unpolished version:
- Initial release.