Stellaris
Planetary Diversity
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Actualización: 18 MAR 2020 a las 15:46

- Reverted a bit, Lost Colony still doesn't work with PD planets.

Actualización: 18 MAR 2020 a las 14:02

Hopefully, this does it for the origins.
- Fixed issue with Tree of Life
- Fixed issue with Calamadous Birth
- Fixed issue with Lost Colony

Actualización: 17 MAR 2020 a las 21:49

UPDATED to 2.6!

As always please report any issues or bugs you find, I'm sure I've missed something. I have the day off tomorrow so I will update as fast as I can.

Actualización: 19 FEB 2020 a las 22:20

Bugs
- Species Editor now has hover-over info
- Salt Terraforming gets correct deposits
- Lava Lakes Deposits working correctly

Actualización: 16 FEB 2020 a las 13:10

- Fixed missing terraform links between Biolumen and Hive Worlds
- Hive worlds now correctly remove rare modifiers and when terraforming to special worlds they now also gain the modifiers.

Actualización: 16 FEB 2020 a las 10:10

Features/Changes
- Added Salt World a new rare world, it has a large bonus to minerals and a malus to food and also produces crystals.
- Made my special Gaia deposits a little better compared to the shroud world ones.
- Biolumen worlds now produce gas from their special building.
- Lava worlds now produce motes instead of crystals.
- Aquatic worlds now get their special deposit/modifier when terraformed IF you have the world shaper perk.

Bugs
- Fixed that some rare world traits weren't showing up in species modifying.
- Fixed an issue where moonbase traits were showing up if you didn't have the habitats sub-mod active.
- Fixed like 100 or so typos, sorry I'm such a poor quality writer gang.

Actualización: 1 FEB 2020 a las 0:42

- PD planets now get planet modifiers correctly.
- Fixed bug where Biolumen worlds didn't get modifiers at game start.
- Fixed a bug where when playing as the Commonwealth, Earth would be changed to a random class.
- Fixed graphic bug in Cascadian and Alpine worlds.

Actualización: 23 ENE 2020 a las 8:45

- Added special deposit to Gaia worlds
- Updated Cascadian art!
- Added AI Restrictions to the Engineered Environment, no longer with Terravores or Despoilers make their planet's pretty
- Fixed some code bugs

Actualización: 23 ENE 2020 a las 8:43

Please see above

Actualización: 4 ENE 2020 a las 18:32

- Rebalanced Rare world modifiers