Stellaris
Planetary Diversity
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更新:2021年9月3日 @ 17時40分

- Added a new Oceanic World - Fog World!
- Baol decision should now recognize the special Gaia art for Earth/Mars/Venus
- Some terraforming links have been hidden until conditions to use them have been met to help with clutter

更新:2021年7月30日 @ 19時44分

- Added a new planet; the Coastal World!
- Tweaked Naval Support Jobs
- Mastery of Nature nows gives the three techs options when you pick it
- Tweaked one of my colony anomalies to not eat all the colonists
- Fixed an issue where killed Tree of Lifes weren't getting the dead tree modifier

更新:2021年7月3日 @ 16時33分

- Hot fix for Floating Hive Buildings

更新:2021年7月3日 @ 11時30分

- Hot fix for an issue with the new Floating World Buildings + Hives/Machines

更新:2021年7月1日 @ 19時50分

- Reweighted the new M.o.N. techs to come a bit later.

更新:2021年7月1日 @ 15時49分

- Fixed an issue with the new Mastery of Nature techs/decisions
- All Localizations should be updated now.

更新:2021年6月30日 @ 21時43分

- Added Basalt World, regular tundra world
- Add some missing Icons for jobs per pop modifier
- Made sure jobs had pre-triggers
- Naval admin jobs now get citizen service bonus
- some minor tweaks to storm world origin bonuses
- fixed an issue with TOL planets not getting modifiers
- PD Habitats change capitals after horizon signal event
- DA can use food districts now
- Fixed some issues with the TOL terraforming decisions

更新:2021年5月30日 @ 13時52分

- Added in Cloudless Gas Giants, an uninhabitable world
- Fixed an issue starting planetary habitats getting colony events

更新:2021年5月24日 @ 19時26分

- Fixed an issue with Supercontinental Moons not being able to be terraformed
- Fixed an issue with Bandland Moon Skies

更新:2021年5月22日 @ 19時19分

- AI/Random should no longer pick Eyeball + Tidally Locked, avoiding the weird situation where they are moons facing the wrong way.
- Fixed Unique World habitability descriptions
- Fixed some issues with my country.53 event overwrite, should work again.