Tabletop Simulator

Tabletop Simulator

Kingdom Death Monster: Scripted v2
Mostrando 1-10 de 26 aportaciones
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Actualización: 3 JUN 2017 a las 15:36

Thank you Mystic Mongol. Fixed missing Green snaps. Also changed whites and some of greens snaps from vanilla to rotational. Not sure why they were different. I am probably insane. That would explain it. Fish.

Actualización: 30 MAY 2017 a las 19:07

Removed errant Leather Armor card

Fixed the snaps for the SFA deck

Actualización: 29 MAY 2017 a las 21:51

Removed the cloning from the Armor and Weapon Specialization decks.

Hopefully fixed the Hunt error. Moved the placeholder and scripting zong for the Terrain deck.

Actualización: 2 MAY 2017 a las 22:02

Removed Nebula (it was custom content, not needed for the Original Game)

Fixed all of the Sunstalker missing content

Actualización: 10 ABR 2017 a las 21:50

Missed some snaps

Removed an old notecard

reflipped Settlement Locations

Actualización: 10 ABR 2017 a las 20:27

Added snap points to the Board

Removed the Cloning tech from the Gear, too annoying to spread them out with cloning

Moved the hunt a smidge

Actualización: 7 ABR 2017 a las 2:02

Actualización: 7 ABR 2017 a las 1:49

Added in Spidicules missing elements.

Created explanation card for Auto Cloning

Actualización: 5 ABR 2017 a las 0:10

Actualización: 4 ABR 2017 a las 18:18