Arma 3
Dynamic Recon Ops - FATA
กำลังแสดง 41-45 จาก 45 รายการ
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อัปเดต: 21 ธ.ค. 2016 @ 3: 58am

  • Multiple MP and action related revive fixes
  • Fixed fog weirdness for client players

อัปเดต: 15 ธ.ค. 2016 @ 1: 42am

  • Building destruction objective removed
  • Ammo destruction objective removed (would only appear in rare circumstances)
  • Added destroy cache objective
  • Added destroy cache in building objective
  • When searching units for intel the searching player will send a radio message with their findings
  • Players would not receive the revive action after dragging
  • Fixed bug with minefields trying to place without enough valid positions
  • Reactive HVT task no longer spawns a dummy unit instead of the HVT
  • Units searched for intel will now properly have a chance to show marked intel locations as well as unit locations
  • Frequency of enemy reinforcements increased

อัปเดต: 10 ธ.ค. 2016 @ 3: 04am

Improved intel system:

  • Enemy group leaders now have a chance to carry intel and can be searched after death
  • Intel from group leaders has a chance to reveal troop positions, checkpoints, bunkers, minefields or narrow the search for uncertain objective locations (HVTs and POWs)
  • Intel from intel objectives cannot reveal troop positions but will reveal more of the other possibilities

Other changes:

  • Look out for warning signs! Mines may have been laid in the AO
  • Roadblocks and bunkers now have a chance of spawning static weapons
  • POW search radius reduced if lots of buildings are present
  • Extraction now only considers whether human players have left the AO
  • Artillery supports will no longer be able to move
  • Behaviours of building garrisons modified to hopefully make them more alert
  • Arsenal preloading disabled as it wouldn't allow identity selections

อัปเดต: 7 ธ.ค. 2016 @ 1: 28pm

อัปเดต: 7 ธ.ค. 2016 @ 11: 36am