Prison Architect

Prison Architect

Advanced Roads
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Aggiornamento: 15 apr 2019, 11:18

- added button on StreetManager to spawn fresh trucks.

Aggiornamento: 13 gen 2019, 13:11

Aggiornamento: 13 gen 2019, 9:39

Aggiornamento: 13 gen 2019, 8:16

Aggiornamento: 18 ago 2018, 3:50

- maximum scanning range of StreetManager and vehicles is now 1500 instead of 500. So the map size can be max 1500 tiles wide or tall.

Aggiornamento: 3 gen 2018, 10:56

Added PoW sprites for supplytruck and prisonerbus.

Aggiornamento: 11 ago 2017, 7:22

UPDATE
- Added 64bit support, sprites should display correctly now when running PrisonArchitect64.exe
- Updated the scripts with Limo Garage, Chinook and Cemetery support , so it doesn't matter in which order you load the mods anymore.

Aggiornamento: 15 gen 2017, 13:51

Aggiornamento: 1 gen 2017, 8:12

- fixed bug where vehciles would be on a wrong lane after loading game

Aggiornamento: 29 dic 2016, 16:08

- fixed bug in vehicles gate counter.
- tweaked vehicle tooltips a bit.