Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Mystic Square
Visar 1–10 av 14 poster
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Uppdatering: 31 okt, 2020 @ 14:49

Add TP autosolver

Uppdatering: 14 mar, 2018 @ 3:58

TP fix.

Uppdatering: 18 feb, 2018 @ 8:40

Fix animation speed.

Uppdatering: 7 dec, 2017 @ 14:19

Update for KTANE version 1.6.

Uppdatering: 9 jul, 2017 @ 15:53

For months this module was offset by 0.004 units to the left. Let’s fix that.

Uppdatering: 20 jun, 2017 @ 17:56

Change the bottom row in the table on Page 2 so that it isn’t this much harder than the other rows. The change is backwards-compatible, i.e. people can still play with the old manual.

Uppdatering: 31 maj, 2017 @ 1:06

• Add animation.
• Add easy solution to logging.
• Bug: if the blank is in the bottom left, the skull and knight were visible there until the light turns on.
• Rare bug: If you hit the easy solution before finding the knight, it didn’t count as solved, but the manual doesn’t say this, so I changed it.

Uppdatering: 30 maj, 2017 @ 0:47

VR improvements.

Uppdatering: 30 maj, 2017 @ 0:47

VR improvements.

Uppdatering: 10 apr, 2017 @ 2:44

Add Twitch Plays support and instance-based logging.