RimWorld
Better Pathfinding
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Pembaruan: 21 Okt 2021 @ 2:16am

[Auto-generated text]: Update on 10/21/2021 11:16:40 AM.

Pembaruan: 19 Jul 2017 @ 9:30am

[Auto-generated text]: Update on 7/19/2017 6:30:40 PM.

Pembaruan: 2 Mar 2017 @ 12:33am

1.5.2

Pembaruan: 21 Feb 2017 @ 11:23pm

[Auto-generated text]: Update on 2/22/2017 8:21:19 AM.

Pembaruan: 21 Feb 2017 @ 7:30am

Version 1.5 Changelog

Fix handing for negative path costs (floors that make pawns move faster)
Crazy good performance improvements in some edge cases
Better path quality in some edge cases

Pembaruan: 9 Feb 2017 @ 9:51am

Version 1.4.3 Changelog

Fix broken foolery from 1.4.2

Pembaruan: 7 Feb 2017 @ 3:19pm

Version 1.4.2 Changelog

Improved path quality on easy paths

Pembaruan: 7 Jan 2017 @ 7:59pm

[Auto-generated text]: Update on 1/8/2017 4:58:55 AM.

Version 1.4.1 Changelog

Fixed a bug where pawns would path through corners that should be impassible
Significantly improved performance and path quality when path costs are high (e.g. thick snow over ice or marsh, pathing outside of allowed areas)

Pembaruan: 25 Des 2016 @ 4:52am

[Auto-generated text]: Update on 12/25/2016 1:52:51 PM.

Pembaruan: 20 Des 2016 @ 3:33pm

[Auto-generated text]: Update on 12/21/2016 12:32:16 AM.