Torchlight II

Torchlight II

LAO III - The "Endless Game" Mod
78개 중 1~10개 표시 중
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업데이트: 2017년 4월 9일 오전 10시 24분

4/9/2017 Update

Weapon Bug Fixes
- Fixed an issue with Fist weapons were not able to hit your target when dual wielding with a Sword, Axe or Mace
- Fixed an issue where Swords, Polearms and Fists were not able to be used with some Engineer skills
- Removed Staffs from some of Engineer Skills (Flame Hammer, Ember Hammer, and Ember Quake) since they are no longer 2H Melee weapons

Added New Enchanter Summons
- Enchanter Boris - Vitality
- Enchanter Boris - Strength
- Enchanter Boris - Focus
- Enchanter Boris - Dexterity




업데이트: 2017년 4월 6일 오후 7시 30분

Published v.151

Item Changes

2H Throwing Axes
- Added a "homing" effect to the throwing axe effect (helps to counter weapon weakness)
- Shift is no longer needs to be held down to throw axe
- Weakness: Up close targets will be hard to hit

1H Throwing Axes
- Shift is no longer needs to be held down to throw axe

Staffs
- Shift is no longer needs to be held down to fire weapon

All Weapons
- Minium Attack Range now equals Maximum Attack Range on all weapons
- This improves the ability of all weapons to be able to attack at their maximum range without needing to hold shift down

Shields
- Removed inherited block% bonus


업데이트: 2017년 3월 29일 오후 6시 11분

Published v.147

Bug Fixes

- Fixed a spawn issue with one of the Ember Shields spawning at the incorrect levels
- Hopefully increased the performance of 2H Throwing Axes (were missing target a lot)

Ember Shields
- Lowered spawn rate slightly

업데이트: 2017년 3월 25일 오후 4시 08분

Published v.146

Items

- Added Ember Shields, sheilds that specialize in Elemental Resistances

업데이트: 2017년 3월 19일 오전 10시 09분

Published v.145

Adjusted quest rewards to have more variety
- Unique and Legendary items can now be rewarded for completing quests

업데이트: 2017년 3월 18일 오후 6시 35분

Published v.144

Adjusted quest rewards to have more variety
- Unique and Legendary items can now be rewarded for completing quests

업데이트: 2017년 3월 16일 오후 7시 07분

Published v.143

Adjusted some quest rewards

업데이트: 2017년 3월 10일 오후 8시 18분

Published v.142

Big Rebalance Update

- Removed all Stat Tonics (use enchanter)
- Enchantment prices reduced
- Re-balanced all weapons and armor to be more class specific
- Re-balanced Stat Requirements on weapons and armor - not quite as hard to obtain now
- Re-balanced Normal, Magic, Unique and Legendary Items, all items are now useful
- Re-balanced Ember Jewels to have an Armor and Weapon Bonus
- Re-worked Quest Rewards
- Unique items now spawn random item bonuses
- Added Map Selector Summon Stone
- Staffs are no longer considered Melee weapons
- Fists, Swords and Polearms now get a damage bonus from Dexterity

업데이트: 2017년 2월 10일 오전 7시 28분

Published v.132

Mod Update 2/10/2017

Potions
- Health, Mana and Rejuv Potions were extended to Level 999
- Reduced Regen times from 8 seconds to 5 seconds on Health and Mana Potions
- Increased Regen times from 2 seconds to 5 seconds for Rejuvenation Potions
- Decreased drop rate of Rejuvenation Potions slightly


Transmute Recipe Changes

Random Unique
Any Unique x 2 (was originally x 4)

+5 Stat Tonic
Any Unique or Legendary Item x 3
Legendary Socketable x 1

업데이트: 2017년 2월 8일 오전 6시 45분

Published v.127

New Weapons
- 1H Throwing Axes
- 2H Throwing Axes
- Throwing axes are Dexterity Based

New Legendary Socketable
- Ember Jewels
- Spawn at least 2 random item bonuses for either Weapons or Armor
- Drops primarily from bosses but can be also be found as quest rewards

Quests
- Added a small chance for Legendary items as general quest rewards
- Adjusted regular dungeon boss drops, there were some unintended drops