Stellaris
Mass Effect Civilizations - Asari
94개 중 81~90개 표시 중
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업데이트: 2017년 5월 1일 @ 오전 9시 23분

3.1.2 - 01 May 2017 - Minor Update
- NEW! Added Russian localisation by XDemonR, thank you!
- Rearranged the in-built weapon locators on carriers and supercapital ship models. Fixed instances of weapons wiring only out of one spot and floating in the air. This will automatically affect vanilla as well as NSC and SCX ships.

업데이트: 2017년 4월 29일 @ 오후 12시 01분

3.1.1 - 29 April 2017 - Maidolution!
- NEW! Different slave outfits based on type of slavery! From rags for livestock to cute maid outfits for domestic servants
- Removed outfit selector support for primitives (no longer used for a long time), their outfits have been repurposed to diversify slave outfits
- Changed the shipset file structure to simplify creating compatiblity patches for ship classes mods

업데이트: 2017년 4월 27일 @ 오전 8시 57분

3.1.0 - 27 April 2017 - HD update!
- NEW! All ships and stations have received brand new, higher resolution and quality textures
- NEW! Several ships have received new high poly models
- NEW! Ships now display muzzle flash when firing their weapons
- NEW! Added several ship models previously exclusive to the NSC patch to the vanilla version:
- Strike craft now use the old Interceptor Corvette model
- Interceptor Corvette now uses the more detailed Frigate model
- Carrier Cruiser now used the Battlecruiser model
- Hangar Battleship now uses the Light Carrier model

업데이트: 2017년 4월 6일 @ 오후 9시 31분

3.0.2 - 07 April 2017 - Underpification hotfix
- FIXED! Biotic Evolution should now actually grant the tech as advertised. THIS REQUIRES A NEW GAME! I'm a derp @_@

업데이트: 2017년 4월 6일 @ 오후 7시 49분

3.0.1 - 07 April 2017 - The tiniest hotfix in the history of anything EVER
- FIXED! Reverted undocumented and unintentional ethics changes to both prescripted empires. Derp.

업데이트: 2017년 4월 6일 @ 오후 1시 51분

3.0.0 - 06 April 2017 - Banks compatibility patch
- NEW GAME REQUIRED! Stellaris 1.5 Banks or higher REQUIRED!
- NEW! Battleship model upgraded to a higher poly version
- NEW! Traits now take advantage of the new randomisation controls instead of a switcher event (they are once again available to non-asari custom Empires, but will not occur randomly)
- Removed the "Biotic Affinity" Trait
- Added a new Civic, "Biotic Evolution", which allows to bypass the ethos requirements on Psionic Theory and grants Psionics as well as Field Manipulation research bonuses
- Switched out Nonadaptive for Deviant for both pregenerated Empires
- Enhanced the "Gynogenetic" Trait. Xenophile pops now contribute 3% growth rate (normal pops continue to contribute 2%)
- FIXED! Sadly, Asari can no longer use robots to reproduce. Although of little consolation, Materialist Empires do continue to allow Asari-Synthetic marriages. True love <3 will find a way.
- FIXED! Removed some error log spam. Thank you had!
- NEW! Added more error log spam.

업데이트: 2017년 3월 5일 @ 오후 1시 30분

2.3.2 - 05 March 2017 - maintenance
- FIXED! Updated asset files for compatibility with NSC 4.0+

업데이트: 2017년 2월 28일 @ 오후 4시 20분

2.3.1 - 01 March 2017 - minor fixes and enhancements
- NEW! Spaceport has been redesigned to better reflect its utility (ship construction and repair)
- NEW! Mining Station has been redesigned to look more industrial. Observation Post now uses the old mining station model.
- FIXED! Construction Ship now properly displays construction animations and VFX
- EXPERIMENTAL! (New Game required) Asari traits are now removed from AI-generated empires and replaced with vanilla equivalents
- (New Game required) Added a few pregenerated modifiers and deposits to the Athena Nebula system initialiser. Notable "landmarks" (Egalic, Sanves, Zylium and such) will no longer generate random anomalies but instead have lore-inspired static properties. The remaining planets can still generate random resources and anomalies.
- Changed the narrative of the Asari Foundation a bit. Made it more ambiguous.

업데이트: 2017년 2월 11일 @ 오후 11시 05분

2.3.0 - 12 February 2017 - ship graphics expansion and more!
- NEW: Added several new Cruiser and Battleship models, significantly expanding their visual customisation!
- NEW: Replaced Science, Constructor and Transport ships with new, improved and class-appropriate models!
- NEW: NSC compatibility! (Available as separate download, please refer to the main page)
- NEW: Added two new Asari traits, "Gynogenetic" and "Biotic Affinity" both utilising unique, event-driven mechanics!
- Access to basic Psionics is no longer tied to the Asari portrait. It now requires the new "Biotic Affinity" trait.
- FIXED: Resized all ships in order to standardise the relative scaling of ship classes.
- FIXED: Added mesh-integrated weapon locators to all core sections. Core weapon placement should be more logical and interesting.
- Accounted for NSC ship classes in the namelist. Warnings may appear in your debug log if you don't use NSC. They're harmless and will not affect your in-game experience in any way.
- Removed Asari from random generation for better compatibility with other Mass Effect mods. Only player-created Asari empires should be able to spawn as AI now.
- Added some behind the scenes placeholder things in preparation for 1.5 Banks and the Utopia expansion.
- This update is backwards-compatible with savegames! Existing saves will have access to all the new ships. A new game is only required to take advantage of the new traits.

업데이트: 2016년 12월 12일 @ 오후 5시 19분

2.2.0 - 13 December 2016 - major cosmetic update
- NEW! Added a few (slightly modified) outfits from Halo Universe Human Species by llossaa.
- NEW! Added a new ruler outfit! Based on Matriarch Benezia's gown in 3 colour variations.
- NEW! Asari now use their own architecture for space stations! Courtesy of Nessa.
- NEW! Asari now use mass relays instead of wormhole stations! (Flavour/cosmetic only, they still function the same)
- FIXED! Slightly reduced the size of the left arm and shoulder (right side of the portrait) to address weird edge artifacting and clipping through some of the tighter outfits.
- FIXED! Added a missing blinky light locator to the interceptor corvette mesh.
- EXPERIMENTAL! Asari Empires should now recognise each other as offshots of the same species for the purpose of diplomacy and xenophilia/phobia.
- Removed a few of the lower quality outfits and redundant colour variations. One outfit can no longer have more than 3 colour variations and rare clothes should appear more often.
- Pops living on Gaia worlds will now draw outfits from the "luxury" category
- Changed Asari Republics' default FTL to wormhole travel (mass relays)
- Updated game version compatibility to 1.4+ (Kennedy)
- Moved the asari flag symbols into their own category to prevent them from being picked by random empires (may break asari flags on existing saves)