Don't Starve Together

Don't Starve Together

Caopr - 2.2 [Not updating for time being, Somewhat buggy]
18개 중 1~10개 표시 중
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업데이트: 2020년 1월 26일 오후 3시 12분

Fixed more hound shenanigans

Hounds now give back the max hp they take on death

the right hound now has the health regen

Lowered the mound hounds regen since they respawn

업데이트: 2020년 1월 25일 오전 2시 10분

Fixed skeletons having too MUCH health regen and hounds having none.

They both now heal at a rate of 5hp every 5 seconds

Fixed Plaguefork not being able to be kept in inventory

업데이트: 2020년 1월 24일 오전 12시 57분

2.0 - We back at it again after years for some reason

Added Khalizik- When 3 minions are active right click the book in hand to summon him. he loses health over time but can gain some back on hitting enemies. but he will eventually fall apart, Cant have other minions at the same time

ALL minions now level in strength with Caopr. start off weaker become a bit stronger than before

Necro hound mounds and other crashes FIXED

Some issues remain but I wanted to get it out in a playable state after so long

업데이트: 2017년 3월 10일 오전 2시 30분

1.45

Piles are no longer kept track of as pets. So theres no cap to how many a player can create BUT they no longer teleport if the player moves far enough away

Slowed plague projectile incase lag was making it hit birds. birds shouldent be lag hit anymore.

Added grassgeckos to pile hound ignore list

Changed recipe for Necropiles to use nightmare essence instead of fuel

업데이트: 2017년 3월 9일 오후 12시 05분

Forgot to put some , <--

업데이트: 2017년 3월 9일 오후 12시 00분

Guard Hounds will no longer attack Bees or hives only killer bees

업데이트: 2017년 3월 8일 오전 3시 44분

1.42: Seemingly fixed fatal bug with minions not dying properly. sadly piles will restore maxhealth on death but not a big problem.

업데이트: 2017년 3월 4일 오전 12시 33분

Fixed problem by finding better way for game to distinguish between normal pets and piles for health refunds.

Fixed a missing part of a script that didint have any effect on the test version for whatever reason for the necro mounds

업데이트: 2017년 3월 2일 오후 9시 05분

1.40 Introduced new summon "Plaguehound" are a bit stronger than skeletons but harder to make
Like skeletons when killed drop a "houndbone" can be used to animate plaguehounds or
will drop a hounds tooth instead at a 33% chance

Have a slower attack speed more health and are faster than skeletons

Skeleton health has now been buffed a tad
From 100 to 150

Hound health is 200 and deal 50 damage per bite with a movespeed of 8 has more self control
than its piles counterpart and will only attack what you attack


Can now construct bone piles that will spawn guardhounds. These plaguehounds will stay around the piles attacking
any hostiles in the area..Aswell as Pigs

Piles will not die upon player death

[Things they will not attack

walls,
necromounds,
summons,
birds,
butterflies,
Glommer,
Chester,
Rock lobsters,
beefalo and baby beefs,
rabbits,]

If any need to be added let me know

업데이트: 2016년 10월 20일 오후 12시 20분

1.33: Made it so rabbits and birds dont just stand still taking plague projectiles they will now try to flee