Call of Duty: Black Ops III

Call of Duty: Black Ops III

Deathrun | Black Ops 3
Mostrando 1-10 de 16 aportaciones
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Actualización: 18 NOV 2016 a las 16:14

# Rewrote the mod to use the Treyarch round system.
# Fixed some issues with the fight system and the script on Sky for the light barriers.

Actualización: 2 NOV 2016 a las 1:32

# Fixed the Esc menu not working.

Actualización: 29 OCT 2016 a las 14:09

# Fixed a bug with the trap scripts that was causing them to short-circuit their movement.

Actualización: 26 OCT 2016 a las 17:08

# Rewrote the team assignment code, the Connection Interrupted bug should no longer occur.

Actualización: 26 OCT 2016 a las 16:51

Actualización: 24 OCT 2016 a las 14:36

# Removed the menu and cleaned up some code in an attempt to fix the connection interrupted bug.
# Added a message when the Deathrun phase starts and the Fight phase starts
# Added the current round number and the max rounds in a message during the Postgame phase.
# Added an icon above the Trapmaster's head during the Fight phase. This is so the Runners can more easily find him in big maps.

Actualización: 24 OCT 2016 a las 12:10

Actualización: 24 OCT 2016 a las 9:39

Actualización: 22 OCT 2016 a las 12:30

Actualización: 15 OCT 2016 a las 15:04

# Added a mod menu. Allows you to use Thirdperson, set the angle, respawn at start, switch melee weapon and to hide the hud.