RimWorld

RimWorld

Rigged - Fallout fiction primer
Viser 1–10 av 10 bidrag
Oppdatering: 4. mai 2020 @ 16.14

Updated to Version 1.1

Oppdatering: 23. okt. 2018 @ 14.19

Revised stat multipliers in light of v1.0 changes.

Added new stat multiplier: Hunting Stealth (110%)

Oppdatering: 17. okt. 2018 @ 12.56

Updated to Version 1.0

Oppdatering: 11. sep. 2018 @ 14.16

Updated to Beta 19.

Oppdatering: 20. nov. 2017 @ 4.13

Updated to Beta 18.

Oppdatering: 7. juni 2017 @ 14.38

Updated to Alpha 17.

Oppdatering: 26. mars 2017 @ 12.39

To avoid regular hunting accidents, whereby animals detonate upon death, hunting must now be conducted manually by drafting a colonist.

Other minor additions and tweaks.

Oppdatering: 11. mars 2017 @ 7.04

Personal shields now represent toughness; the ability to negate incoming damage through a combination of endurance and luck. Once fatigued, a character must rest to regain the ability.

Amplified ‘maximum comfortable temperature’ to depict the weatherworn denizens of a scorching wasteland.

Adjusted ‘psychic sensitivity’ to make the psychic drone event slightly less punishing.

Other misc. quality of life changes.

Oppdatering: 30. jan. 2017 @ 15.56

Updated to Alpha 16.

Disallowed the building of Transport Pods & Pod Launchers. Thematically, trade must be conducted by foot.

As 'Refining' research cannot be disabled, Refinersies are allowed. Chemfuel will have no function as of A16, but can be profitable.

Oppdatering: 5. okt. 2016 @ 10.20

Published to workshop.