Garry's Mod
[simfphys] LUA Vehicles - Base
Hiển thị 71-80 trong 146 mục
< 1 ... 6  7  8  9  10 ... 15 >
Cập nhật: 1 Thg11, 2018 @ 3:37am

failupload

Cập nhật: 20 Thg10, 2018 @ 1:56pm

- fix conflict[github.com]
- fixed dukes "missing" interior stripe material

Cập nhật: 21 Thg05, 2018 @ 8:26am

- better non-arc hud
- light damage now set by server
- added rain effects for StormFox
- removed camera enter-exit transition
- some other small tweaks see 21st may update on github[github.com]

Cập nhật: 15 Thg03, 2018 @ 6:58am

- [Fixed] turbo and supercharger causing servercrash on abusive engine settings

Cập nhật: 13 Thg03, 2018 @ 6:41am

- [Changed] handbrake is slightly stronger to counter the new traction settings
- [Changed] vehicle duplicator now dupes and saves submaterials, turbo sound and supercharger sound
- [Added] Joystick (Gear) tab for direct gear selection (useful for gear shifter?)

Cập nhật: 13 Thg03, 2018 @ 6:32am

Cập nhật: 12 Thg03, 2018 @ 10:12am

- [Fixed] vehicle duplicator now properly aligns the wheels when updating a vehicle
- [Changed] engine rev speed is now based on limitrpm. Higher limitrpm means faster up and down revving engine.
- [Changed] dropped support for the old 2016 vehicle spawning system.
- [Changed] some small irrelevant code changes here and there. More info can be found on github.
- [Changed] some handling and performance tweaks (turbo, supercharger, wheel traction)

the new traction tweaks allow for more aggressive drifts, now its possible to do fullthrottle drifts without spinning out.
please let me know what you think about these changes in the comment section

Cập nhật: 6 Thg03, 2018 @ 9:25am

- [Fixed] key-binding menu being broken from last gmod update[gmod.facepunch.com]

Cập nhật: 4 Thg03, 2018 @ 5:32am

- [Added] OnTick, OnSpawn, OnDelete and OnDestroyed spawnlist variable. example:
OnTick = function(ent) print("hi") end,
OnSpawn = function(ent) print("i spawned") end,
OnDelete = function(ent) print("im removed :(") end,
OnDestroyed = function(ent) print("im destroyed :((((") end,

you can use it to control all the fancy stuff you want for example a custom fuel gauge pose parameter:

OnTick = function(ent) ent:SetPoseParameter("fuel_gauge_pose_parameter_name", ent:GetFuel() / ent:GetMaxFuel()) end,

keep in mind that these functions are called serverside only.

Cập nhật: 24 Thg02, 2018 @ 3:42pm

- [Changed] Reduced net traffic spam on connect
- [Added] NoWheelGibs variable