Arma 3
Operation TREBUCHET
Viser 111-120 af 141 forekomster
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Opdatering: 17. dec. 2021 kl. 15:07

- Fixed urgently the ammo that was not dealing damage.

Opdatering: 17. dec. 2021 kl. 7:19

- Rebalance to vehicle armor and anti vehicle weaponry.
- Infantry and antinfantry weapons remain the same except for shotguns. They should be pretty viable now.
- Oryx changes in response to feedback.
- New GL reticle.
- Spartan MA5 reload fix
- F-99 missing ammo fix.
- DMR stringtable update for Chinese.
- New weapons for Pelicans (40mm and 70mm).

Opdatering: 10. dec. 2021 kl. 8:04

-M808S and M808B2 camos
-Innie boats
-247H decals now move with the gun
-MA5B custom reload
-Added VK and AR weapon icons
-Lance and Scythe texture update to better match renders
-Added more magazines to Bison
-Grenade launcher reticle for GLs
-Matching Spartan camo fix
-Addition of the M494 Oryx IFV
-Lowered M808S armor from 815 to 808

Opdatering: 13. nov. 2021 kl. 9:05

- Most vehicles got new camos
- Stallion are now tempest trucks instead of HEMTTs
- Added additional innie Mule variants.
- Added an innie falcon.
- Added an innie bote.
- Deliver hope ost.
- M19 ammo box.
- Added madrigal main menu cutscene.
- MA37k got attachments.
- Some weapon icons were remade.
- Mongoose view fixed.
- Workaround fix for the FOF radar issue.
- New M247H
- Fixed missing ammo counter issues of the AR

Opdatering: 11. nov. 2021 kl. 6:50

- fixes for issues caused by the previous update.

Opdatering: 10. nov. 2021 kl. 14:02

- Added Standard camo variant for most vehicles
- Adjusted vehicle color camos to help with consistency

Opdatering: 15. sep. 2021 kl. 13:08

- Fixed issue where some innie classes spawned without ammo.
- Fix of M58S trigger
- Fixed clipping of the ammo numbers on the MA5B
- Changes to the SRS99 sounds

Opdatering: 8. sep. 2021 kl. 6:25

- Fixed Shields
- Fixed highway edge classnames.

Opdatering: 7. sep. 2021 kl. 3:08

-Added the other magazines to MA37K and touched up the M58S by changing reload anim and adding bolt anim
-Fixed BR bug and Stanchion dispersion without ACE
-Fixed Bugged Spartan anims
-Warthog Wheel LOD issue fixed
-Warthog MG Rotation Axis fixed
-Warthog armor increased to 200 from 100
-M58S Open Face fixed
-Grizzly open faces under turret fixed
-M247T gunner does not rotate with gun fixed
-M393 Side Rail misplaced fix
-Addition of M12 TD Insurrectionist variant
-M319N custom hand anims
-Slight increase in M808S armor
-New BR sound
-New MA5B sound and adjusted fire rate to 900 RPM
-New MA5C sound and adjusted fire rate to 650 RPM
-New M90A sound
-Concrete slab retexture
-New M41 LAAG sound
-New SRS99 sound
-New MA5K sound and adjusted fire rate to 800 RPM
-New M73 sound
-MA37K cursor fix
-Improved building textures
-Folded SMG muzzle flash fix
-M6C muzzle flash fix
-Fixed destruction issues of multiple objects
-Fixed M808S, M808B2 and M808S Lockdown mag lock
-Added Wombat to mag lift
-Stringtable for M12, MA37K, M392, M6B
-Concrete platform textures and RVmat addition
-Fixed a few innie related issues
-More warthog camos for Innies
-M95 Lance now fully operational
-Fixed BR mag movement when reloading
-M808B hitpoint fix
-M808S coax recoil added
-Scythe base decal issue fixed. Gun decals still bugged
-MA5B ammo counter clipping issue fixed
-Added Highway edges
-New highway signs
-Added road platform
-Added PiP to M808B2
-M808B2 wreck model update to reduce file size
-Added the ability to define custom overlay textures
-Cleaned up settings menu
-Fixed scripts not working after changing skeletons with OPAEX
-Fixed outdated classname lists
-Fixed shields not charging issue
-M12 PhysX + Sound update
-Scythe destruct model
-Increased warthog sounds slightly to be more audible

Opdatering: 24. aug. 2021 kl. 11:14

Terrain related update ONLY
- Fixed kholo structures issues.
-Made district walls tougher.
- Big imrpovement on building textures (Most noticeable in arcadia)