Total War: WARHAMMER

Total War: WARHAMMER

Guv's Additional Vanilla Units mod
Mostrando 21-30 de 38 aportaciones
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Actualización: 9 DIC 2016 a las 11:50 a. m.

Shielded Halberdiers and Free Company Archers added to Middenheim in custom

Actualización: 9 DIC 2016 a las 11:26 a. m.

Wood elves update.

Actualización: 27 NOV 2016 a las 4:56 a. m.

Chosen berserkers

increased cost by 25
reduced attack by -7
reduced melee defence by -6
reduce base weapon damage by -2 and piercing by -6
added very small splash (like flagellants)
removed increased attack interval.

marauder berserkers

reduce base weapon damage by -3
added very small splash (like flagellants)
removed increased attack interval.

Actualización: 16 NOV 2016 a las 1:12 p. m.

Fixed unit scaling depending on what unit size you have.

Greatbeards:

increased cost by 10

Chosen Berserkers:

decreased cost by 5

Free Company Archers:

increased cost by 20

Goblin Swords:

decreased cost by 10

Actualización: 16 NOV 2016 a las 12:43 p. m.

Goblin Swords:

Can now be recruitable from Skarsnik's buildings.

Actualización: 7 NOV 2016 a las 10:48 p. m.

Dwarf Ranger Marksmen:

Changed their class role from crossbow to Thunderer

Actualización: 4 NOV 2016 a las 4:37 a. m.

Dwarf ranger marksmen:

Should now be recruitable for the Dwarf Faction.

Actualización: 4 NOV 2016 a las 4:33 a. m.

Ignore

Actualización: 3 NOV 2016 a las 11:23 a. m.

Grave Guard Halberdiers, Black Knight Hellsteeds:

Should now be able to be recruited from raise dead.

Actualización: 24 OCT 2016 a las 3:20 p. m.

Dismounted Questing Knights:
Increased unit quality