Starbound
Frackin' Races
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Aggiornamento: 10 ago 2017, 7:00

avikan bonus should function properly

Aggiornamento: 9 ago 2017, 11:13

some back-end adjustments , to ensure no stats are ever nil

added status menu (see FU updates) support. Racial bonuses will display soon within that window

Aggiornamento: 9 ago 2017, 7:29

hunger adjustments

Aggiornamento: 8 ago 2017, 7:32

there. rewrote herbivore effect. Should have the desired effect (finally).

Found some minor logic issues with the food effects, and resolved them.

Aggiornamento: 8 ago 2017, 6:20

herbivores getting poisoned from produce should *hopefully* cease

Aggiornamento: 8 ago 2017, 5:18

version # update

Aggiornamento: 8 ago 2017, 5:16

removed Carnivore tag from Hylotl, as it was there erroneously

moved the warning messages to only play if you *can't* digest the food. I had it in the wrong spot.

Aggiornamento: 7 ago 2017, 13:50

some more food refinements

Aggiornamento: 7 ago 2017, 12:05

more food adjustments. Herbivore / Omnivore / Carnivore should largely function as intended now.

custom icon added for herbivore food effect

temporary: testing food stacks on produce items, simply for herbivores to suffer less. However, if it is interfering with other food-stack mods, please inform me and I can remove it entirely.

Aggiornamento: 6 ago 2017, 18:19

some minror adjustments no one will notice :)