Garry's Mod
Random Combine
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更新:2019年9月16日 @ 6時29分

Fixed a texture glitch when Half-Life 2: Episode 2 is not mounted.

更新:2019年8月4日 @ 3時12分

Fixed missing spawnicons

更新:2019年8月4日 @ 2時27分

  • Added Random Overwatch:
    it will spawn a Combine Soldier, Combine Shotgunner, or Combine Elite.
  • Added Random Prison + Elite:
    it will spawn a Prison Guard, Prison Shotgunner, or Combine Elite.
  • Added Random Officer:
    it requires Half-Life SNPCs, and will spawn an ally security officer.
  • Added Random Neon Combine:
    it requires Neon Combine, and will spawn one of them.
  • Added Random Police Pack:
    it requires Metropolice Pack, and will spawn one of them.
  • Added Random Armored Combine:
    it requires Armored Combine Soldier, and will spawn one of them.
  • Human Grunts are now able to rappel.
  • Fixed not being able to undo corpses if Keep Corpse is on.
  • Fixed around rappelling rope.

更新:2018年1月12日 @ 19時33分

更新:2017年7月11日 @ 8時19分

Fixed an issue that Random Grunts have 0 health after health multiplier update.

更新:2017年7月10日 @ 9時14分

Added ConVar: random_combine_manhacks(default: 0)
Amount of Manhacks that Rappel Polices have. Set this to -1 to have randomly.

更新:2017年7月10日 @ 8時48分

Fixed an issue that health multiplier in NPC Spawn Platforms v2 doesn't work on Random Combines.

更新:2017年7月10日 @ 7時06分

Fixed an issue that Random Combines didn't join their squad.
Fixed an issue that Entity Group Spawner spawns Random Combines with incorrect angles.
Fixed an invisible rope.
SLVBase compatibility has slightly increased.

Added Convars:

  • random_combine_healthvial(default: 0.2)
    Percentage of combines that drop a health vial on their death.
  • random_combine_search_ledge_radius(default: 80)
    Range of searching ledge for rappeling in units.

更新:2017年4月28日 @ 0時19分

Added ConVar: random_combine_start_patrolling(1)
Set 1 to start patrolling automatically.

更新:2017年4月3日 @ 1時51分