Arma 3
JDAM Bomb script DEMO
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Uppdatering: 17 jun, 2018 @ 14:00

* tweaked echo sound
* tweaked SFX
* various optimizations
* code clean up

Uppdatering: 28 jun, 2017 @ 7:40

* Now player can drop JDAM bombs too
* Few optimizations

Uppdatering: 28 jun, 2017 @ 7:21

Uppdatering: 24 jun, 2017 @ 2:38

Uppdatering: 27 apr, 2017 @ 17:59

The crater and destruction induced by bomb are now optional via script parameters (see ini_bomb.sqf).
Both parameters are boolean and they can be enabled or disabled by making them true or false.
This could be useful if you only want the "fireworks"/visual part of the bomb script.

Uppdatering: 28 mar, 2017 @ 7:41

Uppdatering: 28 mar, 2017 @ 7:15

Uppdatering: 28 mar, 2017 @ 5:05

Uppdatering: 28 mar, 2017 @ 5:00

Uppdatering: 27 mar, 2017 @ 7:29